Zonon the level 6 Dwarf Alchemist by Sarusei

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp6 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution19 (base 16)
Magic28 (base 27)
Willpower15 (base 11)
Cunning12 (base 10)

Resources

Life192/192
Mana160/160
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage24
Accuracy2
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower15.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense20.65
Ranged Defense20.65
Fatigue1
Physical Save11.55
Spell Save19.05
Mental Save9.45

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
2/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

Quiver
On fingers
On fingers
On feet
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Zonon the Dwarf Alchemist level 4
19th Voratun 122nd year of Ascendancy at 23:42
see stats

Log


There is a ladder to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Saving done.

There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.