Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Doctornull's Tweak Pack 1.1.6A collection of tweaks for existing ToME content. Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Blood Knight Class 1.1.5Contains a new melee class - the Blood Knight Details & discussion here: Midnight 1.1.5Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Monk 1.1.5Monk for versions b42 and above. Verdant Class Pack 1.1.5Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Tempus Fugit 1.1.0Time is a mystery to all... Adds a new ChronoRogue class, the Anarchist. Also reduces the paradox costs of Temporal Warden sustains. Current unique categories: Most of these talents will scale with your Paradox, so keep it as high as possible. Living Paradox Temporal Theft Temporal Thuggery Impossible Magic - high level Twisted Fate - high level Items Vault 1.1.2Donators/Buyers bonus! Doctornull's Class Pack 1.1.6This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Sun Paladin tweaks 1.0.0Extra Dungeons 1.1.5In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Dwarven Adventurer 1.1.3This addon adds Stone Warden's Talent Trees to adventurers who play the dwarven race. For this addon to function, the stone warden addon MUST be enabled. This means you must be logged in, and a donator, to use this addon. If you attempt to use it without Stone Warden addon enabled, it will not add the trees, and may create further bugs. Many thanks to DarkGod for allowing me to release this! Show your appreciation for his wonderful Stone Wardens by Donating. Draconians 1.1.5Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Infinite Farportal 1.1.3"Weeks ago, you arrived into the Shertul Fortress, following the collapse of Nur right behind you. Weeks later, as the town is coming together, you hear a loud growling sound coming from the south. Alongside the only possibilty of escaping from this place... Steeling your resolve, you have choosen to explore the portal, and look for a way out." --- In this addon, you attempt to complete the farportal as many times as possible. You are given access to a town in the north. In the Town, you can find a multitude of shops, and a Merchant. He can craft you tier 1-5 artifacts, for fair(or so he says) prices, to offer you a boost when you find yourself struggling. Lastly, and most dangerously, you can ask him to break 'Seals' of the Farportal, which will directly summon Farportal Bosses into the fortress. Additionally, you gain 10% of your current gold every time you complete a farportal, alongside an experience boost. --- Dive into the Infinite Farportal, and pray, or you will never again see the light of day. |
| Campaign | Infinite Farportal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Anarchist |
| Level / Exp | 26 / 85% |
| Size | medium |
| Lifes / Deaths | Killed by orc soldier at level 14 on the 74th Pyre 122nd year of Ascendancy at 18:55 / 49Killed by Glorymira the storm drake hatchling at level 15 on the 79th Pyre 122nd year of Ascendancy at 16:34 Killed by shadow at level 15 on the 79th Pyre 122nd year of Ascendancy at 17:40 Killed by Glorymira the storm drake hatchling at level 15 on the 79th Pyre 122nd year of Ascendancy at 18:52 Killed by Elyda the cutpurse at level 15 on the 79th Pyre 122nd year of Ascendancy at 20:29 Killed by war hound at level 15 on the 79th Pyre 122nd year of Ascendancy at 21:58 Killed by storm drake hatchling at level 15 on the 79th Pyre 122nd year of Ascendancy at 23:14 Killed by storm drake hatchling at level 15 on the 1st Mirth 122nd year of Ascendancy at 00:21 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 01:17 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 01:37 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 01:44 Killed by ritch flamespitter at level 15 on the 1st Mirth 122nd year of Ascendancy at 01:53 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 02:29 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 03:36 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 03:43 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 03:50 Killed by storm drake hatchling at level 15 on the 1st Mirth 122nd year of Ascendancy at 04:45 Killed by storm drake hatchling at level 15 on the 1st Mirth 122nd year of Ascendancy at 07:50 Killed by ritch flamespitter at level 15 on the 1st Mirth 122nd year of Ascendancy at 08:58 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 10:07 Killed by war hound at level 15 on the 1st Mirth 122nd year of Ascendancy at 11:13 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 12:31 Killed by war hound at level 15 on the 1st Mirth 122nd year of Ascendancy at 13:34 Killed by snow giant thunderer at level 15 on the 1st Mirth 122nd year of Ascendancy at 14:40 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 15:54 Killed by ritch flamespitter at level 15 on the 1st Mirth 122nd year of Ascendancy at 16:02 Killed by ritch flamespitter at level 15 on the 1st Mirth 122nd year of Ascendancy at 16:53 Killed by snow giant thunderer at level 15 on the 1st Mirth 122nd year of Ascendancy at 17:40 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 18:38 Killed by Elyda the cutpurse at level 15 on the 1st Mirth 122nd year of Ascendancy at 19:45 Killed by ritch flamespitter at level 15 on the 1st Mirth 122nd year of Ascendancy at 23:47 Killed by Elyda the cutpurse at level 15 on the 2nd Mirth 122nd year of Ascendancy at 02:13 Killed by naga tide huntress at level 16 on the 6th Mirth 122nd year of Ascendancy at 00:12 Killed by orc mage-hunter at level 18 on the 2nd Summertide 122nd year of Ascendancy at 22:22 Killed by Siloleriatha the temporal stalker at level 18 on the 3rd Summertide 122nd year of Ascendancy at 07:21 Killed by Siloleriatha the temporal stalker at level 18 on the 3rd Summertide 122nd year of Ascendancy at 08:29 Killed by weaver young at level 18 on the 3rd Summertide 122nd year of Ascendancy at 13:04 Killed by Burb the snow giant champion at level 19 on the 2nd Flare 122nd year of Ascendancy at 11:03 Killed by snow giant chieftain at level 20 on the 4th Flare 122nd year of Ascendancy at 09:00 Killed by snow giant thunderer at level 20 on the 4th Flare 122nd year of Ascendancy at 10:13 Killed by snow giant at level 20 on the 4th Flare 122nd year of Ascendancy at 12:32 Killed by multi-hued drake hatchling at level 21 on the 7th Flare 122nd year of Ascendancy at 17:27 Killed by orc grand master assassin at level 23 on the 1st Dusk 122nd year of Ascendancy at 07:36 Killed by Emeloyaba the storm wyrm at level 26 on the 13rd Dusk 122nd year of Ascendancy at 15:14 Killed by Emeloyaba the storm wyrm at level 26 on the 13rd Dusk 122nd year of Ascendancy at 16:36 Killed by storm drake hatchling at level 26 on the 14th Dusk 122nd year of Ascendancy at 00:37 Killed by Emeloyaba the storm wyrm at level 26 on the 14th Dusk 122nd year of Ascendancy at 02:51 Killed by Emeloyaba the storm wyrm at level 26 on the 15th Dusk 122nd year of Ascendancy at 01:57 Killed by Emeloyaba the storm wyrm at level 26 on the 15th Dusk 122nd year of Ascendancy at 03:10 |
Primary Stats
| Strength | 32 (base 18) |
| Dexterity | 15 (base 10) |
| Constitution | 12 (base 10) |
| Magic | 36 (base 28) |
| Willpower | 74 (base 57) |
| Cunning | 28 (base 24) |
Resources
| Life | 434/434 |
| Stamina | 315/315 |
| Paradox | 475 |
| Healing Factor | 1.1 |
| Regeneration | 0.495 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +102% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 49 |
| Accuracy | 46 |
| Crit Chance | 7% |
| APR | 29 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 24 |
| Accuracy | 46 |
| Crit Chance | 9% |
| APR | 29 |
| Speed | 0.90 |
Offense: Spell
| Spellpower | 38 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 50 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +6% |
| Light | +11% |
| Blight | +7% |
| Physical | +8% |
| All | +1% |
Offense: Damage Penetration
| Fire | +7% |
Defense: Base
| Armour (hardiness) | 17.3 (66.666666666667%) |
| Defense | 24.771878740474 |
| Ranged Defense | 24.771878740474 |
| Fatigue | 19 |
| Physical Save | 31.7 |
| Spell Save | 42.166666666667 |
| Mental Save | 46.566666666667 |
Defense: Resistances
| Acid | + 10%( 70%) |
| Light | + 30%( 70%) |
| Darkness | + 11%( 70%) |
| Fire | + 11%( 70%) |
| Physical | + 18%( 70%) |
| Cold | + 6%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Confusion Resistance | 44% |
| Stun Resistance | 44% |
| Instadeath Resistance | 100% |
| Blind Resistance | 15% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental, magical effects and reduce all damage taken by 10% for 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 16% for 4 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 350 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 384 life over 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 65 with a minimum range of 15. Its effects scale with your Cunning stat. |
Class Talents
| Chronomancy / Living paradox | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Temporal theft | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Chronomancy / Temporal thuggery | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Twisted fate | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Matter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Energy | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Thuggery | 1.30 |
| 1/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 4/5 |
| 3/5 |
| 0/5 |
Effects
| talent | Buildup |
| talent | Time Shock |
| talent | Energy Decomposition |
| talent | Entropic Field |
| talent | Paradox Armour |
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
Quests
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress can support: 489 more runs. | active |
Equipment
| On feet | blightbringer's pair of iron boots of rushing (0 def, 3 armour) blightbringer's pair of iron boots of rushing (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes stats: +2 Str / +3 Mag / +2 Con Changes damage: +5% acid / +6% blight Disease immunity: +23% Spellpower: +4 It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 1.0 Power cost: 25 out of 25/25. Range: 6.0 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | iron helm of knowledge (0 def, 3 armour) iron helm of knowledge (0 def, 3 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +2 Cun / +3 Wil Mindpower: +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | alchemist's rough leather gloves (0 def, 1 armour) alchemist's rough leather gloves (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +3 Mag / +2 Wil Damage when the wearer hits(melee): 3 fire / 3 cold / 3 lightning / 3 acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 Sleep immunity: +100% Mindpower: +5 It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7.0 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 12 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | Ring of Deception Ring of Deception1.00 Encumbrance. [Plot Item] Type: jewelry / ring It is part of a set of items. When wielded/worn: Physical power: +6 Physical save: +12 Spell save: +12 Mental save: +12 Spellpower: +6 Mindpower: +6 A black ring, with subtle illusion enchantments flowing around it. It is drawn to the Ring of Perception. |
| On fingers | Ring of Perception Ring of PerceptionRequires: - Level 20 1.00 Encumbrance. [Plot Item] Type: jewelry / ring It is part of a set of items. When wielded/worn: Physical power: +8 Physical save: +16 Spell save: +16 Mental save: +16 Spellpower: +8 Mindpower: +8 A black ring, filled with much power. It is drawn to the Amulet of Inception. |
| Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 261 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in the Age of Dusk, in an attempt to enhance their connection with Nature. |
| In main hand | blazebringer's dwarven-steel mace of projection (26.5-37.1 power, 4 apr) blazebringer's dwarven-steel mace of projection (26.5-37.1 power, 4 apr)Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 26.5 - 37.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% Damage when this weapon hits: +9 mind Damage conversion: 28% fire When wielded/worn: Changes resistances penetration: +7% fire Global speed: +2% It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Blunt and deadly. |
| Around waist | hardened leather belt 'Adelle' hardened leather belt 'Adelle'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +16 Changes stats: +1 Dex / +2 Mag / +3 Wil Stealth bonus: +10 A belt that goes around your waist. |
| In off hand | quick dwarven-steel longsword of rage (25.5-35.7 power, 4 apr) quick dwarven-steel longsword of rage (25.5-35.7 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 25.5 - 35.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 111% When wielded/worn: Accuracy: +13 Changes stats: +2 Str / +2 Dex Changes damage: +7% physical Stamina when hit: +1.00 Sharp, long, and deadly. |
| Cloak | Bostoff (1 def, 0 armour) Bostoff (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +6 Armour penetration: +6 Defense: +1 Changes stats: +2 Cun / +2 Dex Changes resistances: +6% cold Critical mult.: +12.00% Stealth bonus: +6 Mental save: +6 Blindness immunity: +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | searing iron mail armour of delving (2 def, 4 armour) searing iron mail armour of delving (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% Changes stats: +5 Str Damage when the wearer hits(melee): 9 fire / 8 acid Damage when the wearer is hit: 8 fire / 9 acid Changes resistances: +6% physical / +11% fire / +10% acid / +11% darkness Light radius: +1 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 21 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
Inventory
Amulet of Inception Amulet of InceptionRequires: - Level 30 1.00 Encumbrance. [Plot Item] Type: jewelry / amulet It is part of a set of items. When wielded/worn: Physical power: +10 Physical save: +20 Spell save: +20 Mental save: +20 Spellpower: +10 Mindpower: +10 A black amulet, positively humming with power. It is drawn to the Ring of Deception. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Aplws the Cornac Anarchist level 23
2nd Dusk 122nd year of Ascendancy at 07:49 see stats
Farportal x10 (Exploration mode)
Got to level 10 of the Farportal.By Aplws the Cornac Anarchist level 25
11st Dusk 122nd year of Ascendancy at 04:23 see stats
Farportal x5 (Exploration mode)
Got to level 5 of the Farportal.By Aplws the Cornac Anarchist level 18
3rd Summertide 122nd year of Ascendancy at 12:35 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Aplws the Cornac Anarchist level 18
2nd Summertide 122nd year of Ascendancy at 21:55 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Aplws the Cornac Anarchist level 10
74th Pyre 122nd year of Ascendancy at 11:15 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Aplws the Cornac Anarchist level 20
2nd Flare 122nd year of Ascendancy at 12:35 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Aplws the Cornac Anarchist level 22
10th Flare 122nd year of Ascendancy at 19:27 see stats
Log
You collect a new ingredient: snow giant kidney.
Space and time both fight against your control!
Snow giant boulder thrower hits Aplws for (3 dissipated), 5 cold, (3 dissipated), 5 cold (11 total damage).
Aplws hits Snow giant boulder thrower for 63 fire, 137 physical (200 total damage).
Aplws killed Snow giant boulder thrower!
Resting starts...
Talent Space/Time is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
You pickup 0.80 gold pieces.
You pickup 0.65 gold pieces.
You pickup 0.50 gold pieces.
There is a ladder to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
You gain 1.22 gold from the transmogrification of psionic steel torque of kinetic psionic shield [power 55] (20 cooldown).
You gain 4.75 gold from the transmogrification of spiked dwarven-steel plate armour of command (11 def, 16 armour).
You gain 2.25 gold from the transmogrification of hardened leather cap of the depths (0 def, 3 armour).
You gain 5.10 gold from the transmogrification of stealthy pair of hardened leather boots of phasing (0 def, 3 armour).
There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.
