Nafenhel the level 14 Dwarf Marauder by Drivel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassMarauder
Level / Exp14 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity41 (base 40)
Constitution24 (base 17)
Magic8 (base 10)
Willpower16 (base 10)
Cunning16 (base 12)

Resources

Life359/359
Stamina164/164
Healing Factor1.5082474226804
Regeneration0.3770618556701

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth6
See Invisible5

Offense: Mainhand

Damage46
Accuracy34
Crit Chance19%
APR23
Speed1.00

Offense: Offhand

Damage35
Accuracy34
Crit Chance19%
APR23
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+3%
Light+10%
Blight+4%
Darkness+21%
All0%

Offense: Damage Penetration

Mind+10%
Darkness+25%

Defense: Base

Armour (hardiness)21.522593642275 (63.098591549296%)
Defense13
Ranged Defense13
Fatigue19
Physical Save25
Spell Save15
Mental Save18

Defense: Resistances

Nature+ 23%( 70%)
Acid+ 10%( 70%)
Light+ 33%( 70%)
Temporal+ 29%( 70%)
Blight+ 23%( 70%)
Darkness+ 7%( 70%)
Cold+ 23%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance51%
Confusion Resistance51%
Pinning Resistance22%
Knockback Resistance20%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.20
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
2/5
1/5
2/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Bloodthirst1.10
4/5
0/5
0/5
0/5
Technique / Throwing knives1.20
2/5
3/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
4/5
1/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
1/5
0/5
4/5

Effects

beneficial effect
beneficial effect

Quests

active
done
done
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Nafenhel the Dwarf Marauder level 7
28th Voratun 122nd year of Ascendancy at 17:08
see stats
Level 10 Got a character to level 10.
By Nafenhel the Dwarf Marauder level 10
9th Profit 122nd year of Ascendancy at 06:18
see stats
Poisonous Sided with the assassin lord.
By Nafenhel the Dwarf Marauder level 14
14th Wealth 122nd year of Ascendancy at 16:44
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Nafenhel the Dwarf Marauder level 4
19th Voratun 122nd year of Ascendancy at 13:40
see stats
The Arena Unlocked Arena mode.
By Nafenhel the Dwarf Marauder level 7
3rd Acquisition 122nd year of Ascendancy at 07:48
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Nafenhel the Dwarf Marauder level 14
17th Wealth 122nd year of Ascendancy at 10:42
see stats

Log

Giant venus flytrap is not dazed anymore.
Decrepitude Disease from Nafenhel hits Giant venus flytrap for
12 blight damage.
Nafenhel hits Giant venus flytrap for 71 physical, 6 acid, 4 acid, 54 physical, 6 acid (141 total damage).
Nafenhel killed Giant venus flytrap!

Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.
Ran for 48 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Nafenhel picks up (d.):
teleportation rune (range 20).
Nafenhel picks up (c.):
manasurge rune (610% regen over 10 turns; 30 instant mana).
Nafenhel picks up (b.):
regeneration infusion of the titan (heal 142 over 5 turns).
Nafenhel picks up (f.):
biting gale rune (30 cold damage; freeze 3 turns with power 20).
There is a way to the next level here (press '' or right click to use).
Ran for 100 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 97 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 97 turns (stop reason: at exit).