Act 8 Never Ends the level 1 Higher Anorithil by randomconsonant

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassAnorithil
Level / Exp1 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 19)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life90/90
Positive50/50
Negative50/50
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Act 8 Never Ends casts Searing Light.
Naga tidewarden hits Act 8 Never Ends for 20 physical, 7 fire (27 total damage).
Act 8 Never Ends's light area effect hits Naga tidewarden for
28 light damage.
Act 8 Never Ends's light area effect hits Naga tidewarden for
28 light damage.
Poison from Naga tidewarden hits
Act 8 Never Ends for 16 nature damage.
Naga tidewarden hits Act 8 Never Ends for 20 physical, 7 light (27 total damage).
Act 8 Never Ends the level 1 higher anorithil was radiated to death by a naga tidewarden on level 1 of Slazish Fens.
You have no more lives left.
Act 8 Never Ends deactivates
Hymn of Shadows.
Act 8 Never Ends stops being poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Naga tidewarden killed Act 8 Never Ends!
Saving done.

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

The fires have died out. Now only ashes remains.
The Fearscape is now positioned in high orbit over Eyal.
Prepare for the wrath of Urh'Rok !

Ashes of Urh'Rok, the first expansion for Tales of Maj'Eyal, offers new classes, lore, zones, ...
If you ever wondered why demons are attacking Eyal, where they come from or what their plans are, wait no more!
If you want to bring fiery doom to your foes, wait no more!
If you want to discover 2 new classes, a new race, 20 new artifacts, more than 10 thousands words of lore, new systems and tons of talents, wait no more!


For a brief moment you can smell pumpkins and then it vanishes.. strange..
Talent Searing Light is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.

Talent Healing Light is ready to use.

Resting starts...

Talent Hymn of Shadows is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).