Victor the Rogue the level 7 Drem Rogue by victorio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassRogue
Level / Exp7 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity22 (base 21)
Constitution11 (base 10)
Magic12 (base 10)
Willpower9 (base 10)
Cunning20 (base 20)

Resources

Life191/191
Stamina106/106
Healing Factor1.1097162075846
Regeneration3.2736628123746

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth31

Offense: Mainhand

Damage27
Accuracy43
Crit Chance7%
APR29
Speed1.00

Offense: Offhand

Damage12
Accuracy43
Crit Chance11%
APR9
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save8
Spell Save7
Mental Save-4

Defense: Resistances

Physical+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
1/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
On hands
Tool
Around neck
In main hand
Main armor
In off hand
Light source
Around waist

Inventory

Achievements

Log

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Space around you starts to dissolve...

Victor the Rogue deactivates
Stealth.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Stealth is ready to use.
Victor the Rogue activates
Stealth.
You are yanked out of this place!

Rested for 36 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.