Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | More Taints 1.1.5Power comes at a price, but the price is worth paying... This addon adds more Taints to the game. Taints are Inscriptions powered by corrupt forces. As such, they are arcane so Oozemancers and other Zigur Zealots need not apply. Taintmarks are listed on your character sheet under stats. Current Taints are only a little more rare than normal inscriptions. In v1 they will be much rarer but certain bosses will have a guaranteed Taint drop. List of Taints: Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Everything is Unique! 1.1.3Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Beholder (Continuation) 1.1.1Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 6 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 20 (base 20) |
Dexterity | 12 (base 12) |
Constitution | 16 (base 16) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 199/199 |
Mana | 120/120 |
Stamina | 115/115 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 35 |
Accuracy | 48 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 8.55 (60.452380952381%) |
Defense | 2.7 |
Ranged Defense | 2.7 |
Fatigue | 12 |
Physical Save | 13.633728337241 |
Spell Save | 8.5091225668937 |
Mental Save | 7.7524422294 |
Defense: Resistances
Fire | + 5%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
In main hand | iron battleaxe (6.5-9.75 power, 1 apr) iron battleaxe (6.5-9.75 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 6.5 - 9.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
Newly picked up steel longswordsteel longsword Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
Achievements
Log
golem (servant of Brasaon) hits Black crystal for 52 physical damage.
golem (servant of Brasaon) killed Black crystal!
Resting starts...
Talent Rune: Shielding is ready to use.
Rested for 84 turns (stop reason: all resources and life at maximum).
There is an item here: journal page
Lore found: journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.
You don't see how to get there...
There is an item here: steel longsword
Golem (servant of Brasaon) picks up (b.): steel longsword.
You don't see how to get there...
You don't see how to get there...
There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).
Golem (servant of Brasaon) can not wear: Bill's Tree Trunk (30-51 power, 7 apr) (not enough stat).
You give Bill's Tree Trunk (30-51 power, 7 apr) to Brasaon.
You gain 1.40 gold from the transmogrification of quiver of elm arrows of wind (12/12, 8.5-11.9 power, 5 apr).
You gain 1.15 gold from the transmogrification of arcing iron waraxe of massacre (12-16.8 power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.