Fence the level 7 Cornac Wanderer by bleachedpoet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWanderer
Level / Exp7 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution13 (base 13)
Magic12 (base 12)
Willpower31 (base 22)
Cunning26 (base 22)

Resources

Life274/274
Hate77/100
Stamina184/184
Equilibrium96
Healing Factor1.1783363011316
Regeneration10.687509140456

Speed

Mental0%
Attack0%
Movement+8%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage21
Accuracy36
Crit Chance7%
APR14
Speed1.00

Offense: Offhand

Damage20
Accuracy36
Crit Chance7%
APR14
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower33
Crit Chance10%
Speed1

Offense: Damage Bonus

Mind+3%
Darkness+2%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save17
Spell Save22
Mental Save31

Defense: Resistances

Nature+ 22%( 70%)
Lightning+ 18%( 70%)
Light+ 35%( 70%)
Temporal+ 13%( 70%)
Blight+ 13%( 70%)
Cold+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.00
1/5
0/5
0/5
0/5
Cursed / Shadows1.00
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.00
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Fence wears: savior's copper ring of perseverance.

You gain 2.14 gold from the transmogrification of
ranger's elm longbow of acid.
You gain 2.41 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, darkness element).
You gain 2.41 gold from the transmogrification of
shimmering elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 86; dur 3; cd 17).
You gain 2.05 gold from the transmogrification of
blink rune of the wizard (range 3; phase 12; cd 12).
You gain 1.65 gold from the transmogrification of
shielding rune of the wizard (absorb 86; dur 3; cd 18).
Fence wears (replacing
elm wand of conjuration [power 100] (4/15 cooldown)): soothing steel torque of clear mind [power 2] (25 cooldown).
Talent Lightning Speed is ready to use.

You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.69 gold from the transmogrification of
steady hardened leather gloves of magic (+2) (0 def, 2 armour).
Fence wears (replacing
scholar's pair of rough leather boots of speed (0 def, 1 armour)): grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
Talent Dirty Fighting is ready to use.

You gain 4.86 gold from the transmogrification of
scholar's pair of rough leather boots of speed (0 def, 1 armour).
You gain 5.00 gold from the transmogrification of
elm wand of conjuration [power 100] (2/15 cooldown).
Resting starts...

Talent Thorn Grab is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


You gain 1.98 gold from the transmogrification of
warrior's copper amulet of cunning (+3).
You gain 2.25 gold from the transmogrification of
restful copper amulet of cunning (+2).
You gain 0.99 gold from the transmogrification of
grounding iron helm of strength (+2) (0 def, 3 armour).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.