Too many addons the level 43 Superhuman Sun Paladin by Lokarin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceSuperhuman
ClassSun Paladin
Level / Exp43 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength151 (base 60)
Dexterity90 (base 60)
Constitution108 (base 60)
Magic108 (base 60)
Willpower106 (base 60)
Cunning115 (base 60)

Resources

Psi_feedback0/630
Life21216/21216
Positive716/716
Stamina1076/1076
Equilibrium20
Healing Factor1
Regeneration104.19615246198

Speed

Mental+190%
Attack+200%
Movement+220%
Spell+200%
Global+410%

Vision

Sight10
Lite7
Infravision10
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage603
Accuracy111
Crit Chance137%
APR169
Speed0.34

Offense: Spell

Spellpower90.4
Crit Chance90%
Speed0.33333333333333
Cooldown Reduction81.9

Offense: Mind

Mindpower107.61666666667
Crit Chance75%
Speed0.33333333333333

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)217.4 (100%)
Defense89
Ranged Defense89
Fatigue0
Physical Save183.99188009542
Spell Save183.06688009542
Mental Save171.76111111111

Defense: Resistances

All+ 99%(100%)

Defense: Immunities

Silence Resistance23%
Disarm Resistance40%
Knockback Resistance30%
Confusion Resistance100%
Fear Resistance0%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance82%

Inscriptions (4/5)

Infusions
Infusions
Runes
Runes

Class Talents

Cunning / Tactical1.70
5/5
5/5
5/5
5/5
Celestial / Guardian1.50
5/5
5/5
5/5
5/5
Celestial / Crusader1.50
5/5
5/5
5/5
5/5
Celestial / Sun1.50
5/5
5/5
5/5
5/5
Technique / Combat veteran1.30
5/5
5/5
5/5
5/5
Celestial / Combat1.50
5/5
5/5
5/5
5/5
Technique / Shield offense1.30
5/5
5/5
5/5
5/5
Celestial / Radiance1.50
5/5
5/5
5/5
5/5
Technique / Combat techniques1.60
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.30
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.30
5/5
5/5
5/5
5/5
Celestial / Light1.50
5/5
5/5
5/5
5/5
Technique / Combat training1.60
5/5
5/5
5/5
5/5
5/5
Wild-gift / Harmony2.00
5/5
5/5
0/5
0/5
Celestial / Chants1.50
5/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

active
active
active
active
active
active
active
done
done
completed

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Madness (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Too many addons the Superhuman Sun Paladin level 28
2nd Flare 122nd year of Ascendancy at 14:38
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Too many addons the Superhuman Sun Paladin level 9
74th Pyre 122nd year of Ascendancy at 12:44
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Too many addons the Superhuman Sun Paladin level 40
16th Dusk 122nd year of Ascendancy at 02:29
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By Too many addons the Superhuman Sun Paladin level 38
9th Dusk 122nd year of Ascendancy at 21:01
see stats
Fear of Fours (Madness (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Too many addons the Superhuman Sun Paladin level 43
16th Dusk 122nd year of Ascendancy at 14:07
see stats
Flooder (Madness (Roguelike) difficulty) Defeated Ukllmswwik while doing his own quest.
By Too many addons the Superhuman Sun Paladin level 38
9th Dusk 122nd year of Ascendancy at 22:40
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Too many addons the Superhuman Sun Paladin level 10
74th Pyre 122nd year of Ascendancy at 12:44
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Too many addons the Superhuman Sun Paladin level 20
1st Flare 122nd year of Ascendancy at 15:09
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Too many addons the Superhuman Sun Paladin level 30
10th Flare 122nd year of Ascendancy at 12:26
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By Too many addons the Superhuman Sun Paladin level 40
16th Dusk 122nd year of Ascendancy at 02:08
see stats
Orcrist (Madness (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Too many addons the Superhuman Sun Paladin level 41
16th Dusk 122nd year of Ascendancy at 08:47
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Too many addons the Superhuman Sun Paladin level 27
2nd Flare 122nd year of Ascendancy at 11:12
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Too many addons the Superhuman Sun Paladin level 17
4th Mirth 122nd year of Ascendancy at 16:44
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Too many addons the Superhuman Sun Paladin level 12
77th Pyre 122nd year of Ascendancy at 23:18
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Too many addons the Superhuman Sun Paladin level 19
1st Flare 122nd year of Ascendancy at 14:50
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Too many addons the Superhuman Sun Paladin level 4
74th Pyre 122nd year of Ascendancy at 12:44
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Too many addons the Superhuman Sun Paladin level 2
74th Pyre 122nd year of Ascendancy at 12:44
see stats

Log

You gain 0.50 gold from the transmogrification of ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 7.43 gold from the transmogrification of
mighty reinforced leather sling of true flight.
You gain 6.83 gold from the transmogrification of
wyrm's vined mindstar of sand (5-5.5 power, 18 apr, mind damage).
You gain 8.16 gold from the transmogrification of
thunderous stralite longsword (33.5-46.9 power, 5 apr).
You gain 4.84 gold from the transmogrification of
blazebringer's steel longsword of erosion (17-23.8 power, 3 apr).
You gain 25.00 gold from the transmogrification of
Erelyharadar the Chargevile (44.5-62.3 power, 6 apr).
You gain 25.00 gold from the transmogrification of
Gunygodukor the dragonbone longbow.
You gain 9.67 gold from the transmogrification of
quick voratun greatsword of shearing (59.5-95.2 power, 4 apr).
You gain 4.99 gold from the transmogrification of
caustic steel greatsword (24-38.4 power, 2 apr).
You gain 3.92 gold from the transmogrification of
caustic iron dagger of amnesia (9.5-12.35 power, 5 apr).
You gain 5.04 gold from the transmogrification of
acidic steel dagger of evisceration (12-15.6 power, 6 apr).
You gain 8.25 gold from the transmogrification of
elemental steel battleaxe of torment (20-30 power, 2 apr).
You gain 4.63 gold from the transmogrification of
chilling iron battleaxe of the mystic (15-22.5 power, 1 apr).
You gain 8.24 gold from the transmogrification of
restful copper amulet of soulsearing.
You gain 4.03 gold from the transmogrification of
insulating steel amulet of vision.
You gain 3.05 gold from the transmogrification of
phase door rune (range 14; power 37; dur 8).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 24%; cure magical, physical).
Accepted quest 'Falling Toward Apotheosis'! (Press 'j' to see the quest log)
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Too many addons deactivates Exploit Weakness.

Too many addons deactivates Mental Tyranny.

Too many addons deactivates Righteous Strength.

Too many addons deactivates Roll With It.

Too many addons deactivates Precise Strikes.

Too many addons deactivates Searing Sight.

Too many addons deactivates Weapon of Light.

Too many addons deactivates Chant of Fortitude.

Too many addons deactivates Second Life.

Too many addons deactivates Elemental Harmony.

Too many addons deactivates Weapon of Wrath.