Adventurer Class Boost
This mod is not intended to be balanced. For the majority of players, it will likely spoil/ruin the game. If you are one of those players, do not download or use the mod.
This mod alters the Adventurer class to provide even more freedom in customizing your talents. A new elven subrace is also included which provides several talents (i.e. racial) which Adventurer does not pick up. Sufficient points and options are available to make character level the only limiting factor in your talent selections. You are not obligated to use all points provided.
Given the boosts your character will receive while playing with this mod active, it is strongly recommended that you select the highest difficulty setting available to you.
If you have not yet unlocked the Adventurer class, you will also need the Ignore Race/Class Locks mod.
This mod was tested with TOME v1.3.1. Since it only edits the Adventurer-class-specific data and adds a sub-race, it should remain compatible with most other mods. For example, the Infinite 500 mod alters many parts of the game mechanics, but it doesn't make edits which affect Adventurers without affecting other characters, so the edits do not conflict.
Adventurer Class Boost on Steam's Workshop
See addon usage in the character's vault.
Name | Module Version Required | Released | File |
---|---|---|---|
v1.00 | 1.3.1 | 2015-04-01 20:04 |
tome-adventurer-boost.teaa |