Second the level 2 Halfling Skirmisher by profatum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp2 / 96%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning20 (base 17)

Resources

Life117/117
Stamina108/116
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy25
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)16.764593763945 (59.794990797553%)
Defense23
Ranged Defense23
Fatigue1.9238052216851
Physical Save8
Spell Save8
Mental Save11

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

On feet
Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Second is not stunned anymore.

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Second wears:
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).

You gain 0.82 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 38 turns).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 29 turns).
You gain 0.60 gold from the transmogrification of
arcing pouch of iron shots (16/16, 16-19 power, 1 apr).
You gain 1.54 gold from the transmogrification of
steady elm longbow.
You gain 1.58 gold from the transmogrification of
horrifying mossy mindstar of balance (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 95; 15 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 447%; cd 15).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)