MAGIC MISSLE the level 6 Higher Archmage by lildude2014

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life132/132
Mana175/175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By MAGIC MISSLE the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 04:35
see stats

Log


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Talent Chain Lightning is ready to use.
Talent Congeal Time is ready to use.
Talent Temporal Shield is ready to use.
Talent Teleport is ready to use.
Talent Arcane Power is ready to use.
Rested for 141 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: at door).


There is an exit to the worldmap here (press '' or right click to use).

There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.