SCUD GENOCIDE the level 12 Cornac Gunslinger by lildude2014

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassGunslinger
Level / Exp12 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity36 (base 31)
Constitution23 (base 11)
Magic11 (base 10)
Willpower14 (base 10)
Cunning35 (base 33)

Resources

Life346/346
Steam100/100
Healing Factor1.2099022211821
Regeneration0.30247555529553

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage24
Accuracy42
Crit Chance14%
APR1
Speed1.00

Offense: Offhand

Damage24
Accuracy42
Crit Chance14%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+9%
Lightning+11%
Nature+16%
Darkness+6%
Physical+9%
Fire+17%
All0%

Offense: Damage Penetration

Blight+5%
Acid+20%
Light+15%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense36
Ranged Defense36
Fatigue0
Physical Save15
Spell Save9
Mental Save26

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 13%( 70%)
Nature+ 21%( 70%)
Blight+ 10%( 70%)
Darkness+ 10%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance10%

Inscriptions (4/4)

Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
1/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
3/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
1/5
1/5
Steamtech / Gunner training1.30
4/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active
done
done

Equipment

Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By SCUD GENOCIDE the Cornac Gunslinger level 10
1st Mirth 122nd year of Ascendancy at 08:48
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By SCUD GENOCIDE the Cornac Gunslinger level 12
3rd Mirth 122nd year of Ascendancy at 10:23
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By SCUD GENOCIDE the Cornac Gunslinger level 12
3rd Dusk 122nd year of Ascendancy at 22:42
see stats

Log

SCUD GENOCIDE is suffering and fails to concentrate on dealing damage.
Poreramira the white wolf hits SCUD GENOCIDE for (7 flat reduction), 132 physical, (4 flat reduction), 0 darkness, (3 flat reduction), 0 mind, (4 flat reduction), 0 physical (132 total damage).

Bleeding from Poreramira the white wolf hits
SCUD GENOCIDE for (7 flat reduction), 25 physical (25 total damage).
Crippling Poison from Poreramira the white wolf hits
SCUD GENOCIDE for (7 flat reduction), 23 nature (23 total damage).
SCUD GENOCIDE receives 147 healing.
Poreramira the white wolf uses
Punishment.
Poreramira the white wolf unleashes a punishing strike for 92% bonus damage!
Poreramira the white wolf hits SCUD GENOCIDE for (7 flat reduction), 111 physical, (4 flat reduction), 0 darkness, (1 flat reduction), 0 mind, (4 flat reduction), 0 physical, (7 flat reduction), 58 physical, (4 flat reduction), 0 physical (169 total damage).
Poreramira the white wolf uses
Continuous Butchery.
Talent Trick Shot is ready to use.
Talent Double Shots is ready to use.
Crippling Poison from Poreramira the white wolf hits
SCUD GENOCIDE for (7 flat reduction), 23 nature (23 total damage).
SCUD GENOCIDE the level 12 cornac gunslinger was slimed to death by Poreramira the white wolf on level 2 of Norgos Lair.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Crippling Poison from Poreramira the white wolf killed SCUD GENOCIDE!
Saving game...

Resting starts...

Talent Saw Shell is ready to use.
Talent Infusion: Movement is ready to use.
Talent Supercharge Bullets is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Automated Cloak Tessellation is ready to use.
Talent Implant: Medical Injector is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Saving done.

Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!