Torineg the level 50 Whitehoof Anorithil by schafusmatus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassAnorithil
Level / Exp50 / 636%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 10)
Dexterity24 (base 10)
Constitution75 (base 60)
Magic116 (base 60)
Willpower53 (base 29)
Cunning95 (base 60)

Resources

Mana534/534
Negative156/162
Life1550/1550
Positive92/162
Steam100/100
Healing Factor1.3995578233781
Regeneration3.1490051026006

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision13
See Stealth74.239661204883
See Invisible99.454816132644

Offense: Mainhand

Damage70
Accuracy22
Crit Chance40%
APR17
Speed1.00

Offense: Spell

Spellpower75
Crit Chance100%
Speed1

Offense: Mind

Mindpower45
Crit Chance26%
Speed1

Offense: Damage Bonus

Arcane+88%
Cold+63%
All+20%
Lightning+60%
Light+42%
Temporal+42%
Physical+30%
Fire+67%
Darkness+70%

Offense: Damage Penetration

Lightning+25%
Fire+25%
Darkness+9%
Arcane+25%
Cold+40%
All0%

Defense: Base

Armour (hardiness)14 (48.304188961773%)
Defense45
Ranged Defense45
Fatigue0
Physical Save39
Spell Save62
Mental Save46

Defense: Resistances

Acid+ 48%( 70%)
Blight+ 39%( 70%)
Arcane+ 34%( 70%)
Cold+ 52%( 70%)
All+ 30%( 70%)
Darkness+ 66%( 70%)
Light+ 30%( 70%)
Physical+ 35%( 70%)
Fire+ 58%( 70%)
Lightning+ 69%( 70%)

Defense: Immunities

Stun Resistance97%
Confusion Resistance47%
Poison Resistance100%
Blind Resistance47%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance90%
Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Celestial / Circles1.30
4/5
4/5
4/5
0/5
Celestial / Star fury1.30
5/5
5/5
1/5
5/5
Celestial / Eclipse1.30
5/5
1/5
5/5
5/5
Celestial / Glyphs1.30
1/5
1/5
1/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
5/5
4/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
2/5
0/5
0/5
0/5
Spell / Divination1.00
1/5
1/5
1/5
1/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
4/5
1/5
1/5
Celestial / Hymns1.30
4/5
1/5
1/5
0/5
Race / Whitehooves1.20
5/5
5/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Torineg the Whitehoof Anorithil level 34
6th Pain 124th year of Ascendancy at 03:49
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Torineg the Whitehoof Anorithil level 11
24th Retaking 124th year of Ascendancy at 05:34
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Torineg the Whitehoof Anorithil level 33
4th Pain 124th year of Ascendancy at 14:50
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Torineg the Whitehoof Anorithil level 26
14th Revenge 124th year of Ascendancy at 10:44
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Torineg the Whitehoof Anorithil level 10
20th Retaking 124th year of Ascendancy at 23:50
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Torineg the Whitehoof Anorithil level 20
52nd Retaking 124th year of Ascendancy at 16:28
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Torineg the Whitehoof Anorithil level 30
36th Revenge 124th year of Ascendancy at 19:35
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Torineg the Whitehoof Anorithil level 40
25th Pain 124th year of Ascendancy at 05:17
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Torineg the Whitehoof Anorithil level 50
6th Dearth 124th year of Ascendancy at 13:08
see stats
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Torineg the Whitehoof Anorithil level 50
7th Dearth 124th year of Ascendancy at 03:04
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Torineg the Whitehoof Anorithil level 31
38th Revenge 124th year of Ascendancy at 06:21
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Torineg the Whitehoof Anorithil level 36
9th Pain 124th year of Ascendancy at 14:04
see stats
The Dead God Rests (Nightmare (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Torineg the Whitehoof Anorithil level 50
11st Dearth 124th year of Ascendancy at 03:56
see stats
The High Lady's Destiny (Finale) (Nightmare (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Torineg the Whitehoof Anorithil level 34
6th Pain 124th year of Ascendancy at 23:17
see stats
The Rat Lich (Nightmare (Adventure) difficulty) Killed the terrible Rat Lich.
By Torineg the Whitehoof Anorithil level 45
35th Pain 124th year of Ascendancy at 13:17
see stats
To the Bitter End (Nightmare (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Torineg the Whitehoof Anorithil level 50
11st Dearth 124th year of Ascendancy at 07:58
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Torineg the Whitehoof Anorithil level 45
36th Pain 124th year of Ascendancy at 22:45
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Torineg the Whitehoof Anorithil level 26
15th Revenge 124th year of Ascendancy at 03:46
see stats

Log

Talent Rune: Blink is ready to use.
Talent Lifeless Rush is ready to use.
Talent Providence is ready to use.
You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of voratun (1).
You gain 5.05 gold from the melting of
self-loading pouch of voratun shots of corruption (18/18, 52-63 power, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 25.00 gold from the melting of
Monolith Armour (40 def, 50 armour).
You collect a new ingredient:
lump of voratun (1).
You gain 5.54 gold from the melting of
scholar's pair of voratun boots of speed (0 def, 5 armour).
You gain 5.27 gold from the melting of
grounding pair of drakeskin leather boots of speed (0 def, 5 armour).
You gain 8.72 gold from the melting of
elven-silk robe of Angolwen (0 def, 0 armour).
You gain 15.93 gold from the melting of
spellcowled elven-silk cloak of the voidstalker (3 def, 0 armour).
You gain 7.36 gold from the melting of
lifebinding dragonbone starstaff (30-36 power, 6 apr, darkness element).
You gain 6.21 gold from the melting of
blighted yew starstaff of might (20-24 power, 4 apr, physical element).
You collect a new ingredient:
stack of herbs (goldleaf) (1).
You gain 25.00 gold from the melting of
living mindstar 'Sunraven' (16-18 power, 40 apr, nature damage).
You collect a new ingredient:
lump of voratun (1).
You gain 4.95 gold from the melting of
chilling voratun mace of corruption (45-63 power, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 9.24 gold from the melting of
blazebringer's voratun mace of dampening (46-64 power, 6 apr).
You gain 1.90 gold from the melting of
ethereal rune (power 18; resist 20%; move 59%; dur 5; cd 17).
There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Personal New Achievement: To the Bitter End (Nightmare (Adventure) difficulty)!
A shield forms around Torineg.