sdfsad the level 9 Shalore Sun Paladin by kae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceShalore
ClassSun Paladin
Level / Exp9 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life-10/219
Positive0/74
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense6.35
Ranged Defense10.35
Fatigue18
Physical Save8.4
Spell Save10.15
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is a Way into the Tenebrous Glades here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Jumpgate to the Gates of Morning here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


You gain 10.57 gold from the transmogrification of
pouch of steel shots 'Dawnwrest' (17/17, 21.5-25.8 power, 2 apr).
You gain 4.95 gold from the transmogrification of
voratun shield of crushing (12 def, 3 armour, 66.5-79.8 power, 218 block).
You gain 15.24 gold from the transmogrification of
Earthshaper the steel plate armour (4 def, 9 armour).
You gain 12.95 gold from the transmogrification of
rejuvenating voratun mail armour of lightning resistance (5 def, 10 armour).
You gain 25.00 gold from the transmogrification of
Urizor the Windbearer (3 def, 0 armour).
You gain 11.06 gold from the transmogrification of
Chalahell the woollen robe (0 def, 0 armour).
You gain 2.23 gold from the transmogrification of
fungal rough leather sling of power.
You gain 12.50 gold from the transmogrification of
Crooked Club (25-35 power, 4 apr).
You gain 3.02 gold from the transmogrification of
voratun longsword of projection (40.5-56.7 power, 6 apr).
You gain 7.13 gold from the transmogrification of
insidious voratun greatsword of erosion (61.5-98.4 power, 4 apr).
You gain 4.24 gold from the transmogrification of
glacial steel battleaxe (24.5-36.75 power, 2 apr).
You gain 13.65 gold from the transmogrification of
copper amulet 'Tempesttooth'.
You gain 2.56 gold from the transmogrification of
insidious poison infusion of the psychic (27 nature damage, 52% healing reduction).
There is a Jumpgate to Midnight here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Sdfsad is asphyxiating!

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

Saving game...