Lucky the level 2 Halfling Wanderer by dfanton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassWanderer
Level / Exp2 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic12 (base 12)
Willpower17 (base 17)
Cunning16 (base 13)

Resources

Life128/128
Hate35/100
Stamina120/120
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage7
Accuracy22
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage3
Accuracy22
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save8
Spell Save11
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.00
3/5
0/5
0/5
0/5
Cursed / Force of will1.00
3/5
0/5
0/5
0/5
Cursed / Rampage1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 19.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 16.5 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 108% power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (13/13, 111% power, 5 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (14/14, 109% power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, mind damage).
You gain 3.47 gold from the transmogrification of
balanced steel dagger of erosion (108% power, 6 apr).
You gain 1.64 gold from the transmogrification of
iron mace of persecution (102% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (102% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (101% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (113% power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, arcane element).
You gain 1.38 gold from the transmogrification of
titan's copper ring of lightning (+22%).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 33; cd 15).
You gain 0.60 gold from the transmogrification of
manasurge rune (regen 679% over 10 turns; mana 34; cd 16).
You gain 2.00 gold from the transmogrification of
blink rune of the wizard (range 3; phase 11; cd 20).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 11).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 18%; magical; dur 3; cd 14).
There is a way to the previous level here (press '' or right click to use).