Regunrm the level 5 Dwarf Sun Paladin by Cruoton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp5 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity10 (base 10)
Constitution18 (base 12)
Magic23 (base 24)
Willpower16 (base 10)
Cunning10 (base 10)

Resources

Life218/218
Positive32/32
Stamina127/127
Healing Factor1.063829787234
Regeneration3.4574468085106

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy22
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+13%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)10 (45%)
Defense13
Ranged Defense13
Fatigue14
Physical Save22
Spell Save13
Mental Save15

Defense: Resistances

Darkness+ 13%( 70%)
Light+ 13%( 70%)
Fire+ 16%( 70%)
Physical+ 11%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On hands
On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Regunrm the Dwarf Sun Paladin level 5
18th Voratun 122nd year of Ascendancy at 23:23
see stats

Log

You gain 5.00 gold from the transmogrification of iron torque of clear mind [power 1] (40 cooldown).
You gain 5.91 gold from the transmogrification of
rejuvenating rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (15/17, 16-19.2 power, 1 apr).
You gain 1.60 gold from the transmogrification of
mighty cured leather sling.
You gain 3.32 gold from the transmogrification of
thought-forged iron mace of paradox (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14.5-21.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Insane (Roguelike) difficulty)!
Talent Block is ready to use.

Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Regunrm deactivates
Weapon of Light.
Regunrm activates
Weapon of Light.
Regunrm deactivates
Chant of Fortress.
Regunrm activates
Chant of Fortress.

Talent Wave of Power is ready to use.

Regunrm deactivates
Chant of Fortress.
Regunrm deactivates
Weapon of Light.