xyz88 the level 2 Halfling Wanderer by yyy219389

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassWanderer
Level / Exp2 / 62%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 15)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic15 (base 15)
Willpower12 (base 12)
Cunning15 (base 12)

Resources

Life128/128
Mana116/116
Insanity0/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy11
Crit Chance24%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance23%
Speed1

Offense: Mind

Mindpower14
Crit Chance22%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save24
Spell Save24
Mental Save24

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
0/5
0/5
0/5
0/5
Demented / Nether1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.67 gold from the transmogrification of iron plate armour of lightning resistance (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 2.55 gold from the transmogrification of
balanced iron waraxe of massacre (16-22 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 2.00 gold from the transmogrification of
Eye of Winter (8-9 power, 18 apr, cold damage).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 2.25 gold from the transmogrification of
acidic iron longsword of phasing (12-16 power, 7 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 12).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 70; cd 14).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)

Xyz88 uses
Luck of the Little Folk.
Xyz88 seems more aware.

Ran for 5 turns (stop reason: hostile spotted to the north (green worm mass)).


Xeriyatha, the experimenting tinker uses
Pulse Detonator.
Green worm mass envelops xyz88 with acid.
Green worm mass misses xyz88.