SirGoodguy the level 14 Higher Sun Paladin by CONSILUS

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSun Paladin
Level / Exp14 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 31)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic46 (base 40)
Willpower18 (base 10)
Cunning15 (base 10)

Resources

Life354/354
Positive30/49
Stamina179/179
Healing Factor1.0545771506545
Regeneration2.689171734169

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision3
See Stealth6
See Invisible6

Offense: Mainhand

Damage28
Accuracy31
Crit Chance10%
APR8
Speed1.00

Offense: Spell

Spellpower38
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+14%
Nature+12%
Cold+35%
Fire+13%
All0%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)21.118138619369 (71.297102139833%)
Defense22
Ranged Defense22
Fatigue4
Physical Save28
Spell Save21
Mental Save11

Defense: Resistances

Cold+ 48%( 70%)
Lightning+ 20%( 70%)
Light+ 3%( 70%)
Nature+ 10%( 70%)
Darkness+ 6%( 70%)
Physical+ 8%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
5/5
1/5
0/5
Celestial / Sun1.30
2/5
3/5
1/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
4/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
failed
active
active
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By SirGoodguy the Higher Sun Paladin level 10
6th Mirth 122nd year of Ascendancy at 02:21
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By SirGoodguy the Higher Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 17:13
see stats

Log


Resting starts...

SirGoodguy stops being poisoned.

Talent Sun Ray is ready to use.
Talent Path of the Sun is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 35 turns (stop reason: all resources and life at maximum).


SirGoodguy picks up (a.):
healing infusion (heal 51; cd 14).
White crystal casts
Ice Bolt.
Ran for 3 turns (stop reason: hostile spotted to the east (poison ivy)).


Poison ivy releases poisonous spores at SirGoodguy.
SirGoodguy is poisoned and cannot move!

White crystal casts
Phase Door.
Red crystal casts
Flame Bolt.

You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

SirGoodguy activates
Chant of Fortress.
SirGoodguy is no longer poisoned.

SirGoodguy is cured!

SirGoodguy deactivates
Chant of Resistance.

Saving game...

Saving done.