Kakrel the level 18 Dwarf Bulwark by BDA

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDwarf
ClassBulwark
Level / Exp18 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 34)
Dexterity44 (base 27)
Constitution46 (base 32)
Magic18 (base 10)
Willpower17 (base 10)
Cunning10 (base 10)

Resources

Life723/723
Stamina188/188
Healing Factor1.4667804250993
Regeneration6.5529104533202

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.843738619919
See Invisible34.843738619919

Offense: Mainhand

Damage81
Accuracy54
Crit Chance6%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+3%
Darkness+13%
Cold+23%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)41.08934837382 (81.151787968034%)
Defense31
Ranged Defense31
Fatigue25
Physical Save39
Spell Save36
Mental Save28

Defense: Resistances

Acid+ 29%( 70%)
Physical+ 12%( 70%)
Cold+ 40%( 70%)
All+ 7%( 70%)
Darkness+ 43%( 70%)
Light+ 18%( 70%)
Temporal+ 12%( 70%)
Lightning+ 28%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance100%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Technique / Shield defense1.30
1/5
3/5
1/5
1/5
Technique / Shield offense1.30
5/5
3/5
1/5
2/5
Technique / Combat veteran1.30
1/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
1/5
1/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
5/5
5/5
0/5

Effects

Quests

active
done
done
done
done
done
done
done
active
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Kakrel the Dwarf Bulwark level 14
7th Dearth 122nd year of Ascendancy at 23:55
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Kakrel the Dwarf Bulwark level 10
25th Profit 122nd year of Ascendancy at 09:35
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Kakrel the Dwarf Bulwark level 6
19th Voratun 122nd year of Ascendancy at 02:41
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Kakrel the Dwarf Bulwark level 8
22nd Profit 122nd year of Ascendancy at 20:52
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Kakrel the Dwarf Bulwark level 16
21st Loss 122nd year of Ascendancy at 17:51
see stats

Log

Dream seed converts some damage to Psi!
Kakrel's tidal wave hits Dream seed for
2 to psi, 3 cold, 2 to psi, 2 physical (9 total damage).
Kakrel's tidal wave hits Dreaming horror for
(2 dismissed), 1 to psi, 1 cold, (1 dismissed), 0 to psi, 0 physical (2 total damage).
Kakrel's tidal wave hits Dream seed for
2 to psi, 3 cold, 2 to psi, 2 physical (9 total damage).
Kakrel's tidal wave hits Dream seed for
2 to psi, 2 cold, 2 to psi, 2 physical (8 total damage).
Dreaming horror hits Kakrel for 42 physical damage.
Restless Night from Dreaming horror hits
Kakrel for 43 mind damage.
Kakrel the level 18 dwarf bulwark was mentally tortured to death by a dreaming horror on level 3 of Lake of Nur.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Restless Night from Dreaming horror killed Kakrel!
Saving game...

Saving done.

Talent Dig is ready to use.
Talent Assault is ready to use.
Talent Shield Slam is ready to use.

Resting starts...

Talent Repulsion is ready to use.
Talent Vitality is ready to use.
Talent Resilience of the Dwarves is ready to use.
Talent Rush is ready to use.
Rested for 51 turns (stop reason: all resources and life at maximum).


There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.