Aruroddatir the level 5 Skeleton Archer by dmj221

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp5 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 13)
Dexterity41 (base 26)
Constitution12 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life228/241
Stamina120/120
Healing Factor1.3164835164835
Regeneration0.32912087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage41
Accuracy27
Crit Chance3%
APR5
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+14%

Defense: Base

Armour (hardiness)5 (30%)
Defense20
Ranged Defense24
Fatigue8
Physical Save13
Spell Save11
Mental Save8

Defense: Resistances

Nature+ 26%( 70%)
Fire+ 12%( 70%)
Blight+ 20%( 70%)
Physical+ 1%( 70%)
Cold+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Teleport Resistance5%
Instadeath Resistance100%
Poison Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 50 turns (stop reason: at exit).

Aruroddatir wears:
Yarylekor [power 85] (10 cooldown).

Aruroddatir wears (replacing
rough leather armour (1 def, 2 armour)): spiked rough leather armour of resilience (1 def, 2 armour).

You gain 4.28 gold from the transmogrification of
Ragisin the Serpentspawner [power 169] (10 cooldown).
You gain 2.89 gold from the transmogrification of
hateful iron dagger of daylight (10-13 power, 5 apr).
You gain 1.09 gold from the transmogrification of
arcing iron dagger of massacre (14.5-18.85 power, 5 apr).
You gain 4.66 gold from the transmogrification of
Glowtickler (14-19.6 power, 3 apr).
You gain 3.65 gold from the transmogrification of
balanced iron waraxe of erosion (11-15.4 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (14-21 power, 1 apr).
You gain 1.19 gold from the transmogrification of
arcing iron battleaxe of massacre (22-33 power, 1 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 27; turns 4; dispels darkness).
There is a Shatur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.


Saving done.

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.


Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.


Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.

There is a Last Hope (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.