Bahisia the level 7 Shalore Writhing One by dmj221

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceShalore
ClassWrithing One
Level / Exp7 / 76%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 25)
Dexterity11 (base 10)
Constitution14 (base 13)
Magic27 (base 22)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life213/213
Insanity0/100
Healing Factor1.0326086956521
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy29
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+4%
Lightning+10%
Cold+10%
All0%

Defense: Base

Armour (hardiness)7.5 (43.636363636364%)
Defense8
Ranged Defense8
Fatigue12
Physical Save13
Spell Save20
Mental Save14

Defense: Resistances

Lightning+ 10%( 70%)
Cold+ 10%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Disfigured face1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent

Quests

active
done
failed

Equipment

On feet
On hands
On head
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Bahisia picks up (d.): blink rune (range 3; phase 12; cd 17).
Bahisia picks up (f.):
shielding rune of the wizard (absorb 122; dur 3; cd 15).
Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Bahisia picks up (h.):
earthen ash vilestaff of might (15-18 power, 3 apr, acid element).
There is a next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Bahisia wears:
rough leather gloves of magic (+3) (0 def, 1 armour).

You gain 5.25 gold from the transmogrification of
piercing iron torque of gale force [power 77] (15 cooldown).
You gain 0.76 gold from the transmogrification of
linen wizard hat of light (+15%) (1 def, 0 armour).
You gain 0.75 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 1.80 gold from the transmogrification of
horrifying mossy mindstar of life (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 2.58 gold from the transmogrification of
earthen ash vilestaff of might (15-18 power, 3 apr, acid element).
You gain 4.28 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, darkness element).
You gain 1.65 gold from the transmogrification of
acid wave rune of the titan (damage 61; dur 4; cd 17).
You gain 1.50 gold from the transmogrification of
blink rune (range 2; phase 10; cd 15).
You gain 1.60 gold from the transmogrification of
blink rune (range 3; phase 12; cd 17).
You gain 1.12 gold from the transmogrification of
healing infusion of the sneak (heal 65; cd 10).
There is a next level here (press '' or right click to use).
Bahisia deactivates
Chaos Orbs.