Inetchi the level 7 Thalore Archer by Kherion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
QuickTome: Resource Tweaks 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp7 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity35 (base 30)
Constitution11 (base 10)
Magic11 (base 10)
Willpower14 (base 10)
Cunning12 (base 12)

Resources

Life235/235
Mana156/156
Stamina128/128
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage39
Accuracy25
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+3%
Acid+12%
Light+10%
Mind+12%

Defense: Base

Armour (hardiness)3 (57.811550151976%)
Defense34
Ranged Defense34
Fatigue0
Physical Save20
Spell Save14
Mental Save18

Defense: Resistances

Darkness+ 3%( 70%)
Light+ 30%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Physical+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

Quiver
On hands
On head
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Ran for 2 turns (stop reason: didn't move).

You don't see how to get there...


You don't see how to get there...


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 1.59 gold from the transmogrification of
spiked iron plate armour of cold resistance (3 def, 7 armour).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 17.5 block).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 13-18.2 power, 5 apr).
You gain 1.74 gold from the transmogrification of
nature's mossy mindstar of balance (3-3.3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (14-19.6 power, 2 apr).
You gain 4.34 gold from the transmogrification of
manaburning iron greatsword of dampening (16.5-26.4 power, 1 apr).
You gain 4.26 gold from the transmogrification of
balanced iron greatsword of erosion (16.5-26.4 power, 1 apr).
You gain 11.73 gold from the transmogrification of
Airmaster the iron greatmaul (18-27 power, 1 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Inetchi deactivates Chant of Fortitude.