Orcboom the level 50 Orc Adventurer by jdisk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceOrc
ClassAdventurer
Level / Exp50 / 2294%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength20 (base 12)
Dexterity47 (base 40)
Constitution39 (base 33)
Magic15 (base 12)
Willpower92 (base 60)
Cunning104 (base 60)

Resources

Hate45/120
Equilibrium30
Life747/747
Steam100/100
Stamina452/452
Psi572/572
Healing Factor1.606254336803
Regeneration44.021834691945

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+156.81716023453%

Vision

Sight10
Lite-1000
Infravision13
See Invisible20
Stealth67

Offense: Mainhand

Damage111
Accuracy75
Crit Chance58%
APR6
Speed1.00

Offense: Offhand

Damage99
Accuracy70
Crit Chance43%
APR40
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance33%
Speed1

Offense: Mind

Mindpower91
Crit Chance69%
Speed1

Offense: Damage Bonus

Lightning+34%
Darkness+44%
Nature+23%
Blight+17%
Physical+18%
Mind+40%
All+8%

Offense: Damage Penetration

Lightning+52%
Nature+52%
Cold+52%
Fire+42%
Mind+47%
All+27%

Defense: Base

Armour (hardiness)32 (48.304188961773%)
Defense68
Ranged Defense68
Fatigue0
Physical Save38.125
Spell Save44.375
Mental Save55

Defense: Resistances

Acid+ 42%( 70%)
Blight+ 24%( 70%)
Arcane+ 28%( 70%)
Cold+ 47%( 70%)
All+ 24%( 70%)
Lightning+ 70%( 70%)
Light+ 38%( 70%)
Fire+ 62%( 70%)
Mind+ 64%( 70%)

Defense: Immunities

Stun Resistance40%
Confusion Resistance64%
Poison Resistance70%
Blind Resistance40%
Silence Resistance20%
Bleed Resistance90%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Implants
Infusions

Class Talents

Cursed / Predator1.00
1/5
2/5
1/5
1/5
Psionic / Absorption1.00
5/5
4/5
4/5
2/5
Steamtech / Psytech gunnery1.00
5/5
0/5
0/5
0/5
Cursed / Punishments1.40
1/5
1/5
1/5
2/5
Psionic / Solipsism1.10
5/5
1/5
5/5
5/5
Steamtech / Artillery1.00
1/5
1/5
1/5
0/5
Cunning / Stealth1.00
4/5
2/5
2/5
3/5

Generic Talents

Technique / Combat training1.00
2/5
1/5
1/5
4/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
4/5
0/5
Wild-gift / Antimagic1.00
2/5
1/5
4/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Wild-gift / Mindstar mastery1.00
4/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Orcboom the Orc Adventurer level 32
19th Pain 124th year of Ascendancy at 10:46
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Orcboom the Orc Adventurer level 14
39th Retaking 124th year of Ascendancy at 21:34
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Orcboom the Orc Adventurer level 50
29th Dearth 124th year of Ascendancy at 17:25
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Orcboom the Orc Adventurer level 31
1st Pain 124th year of Ascendancy at 22:45
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Orcboom the Orc Adventurer level 45
47th Pain 124th year of Ascendancy at 10:29
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Orcboom the Orc Adventurer level 50
21st Loss 124th year of Ascendancy at 02:12
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Orcboom the Orc Adventurer level 10
32nd Retaking 124th year of Ascendancy at 04:04
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Orcboom the Orc Adventurer level 20
26th Revenge 124th year of Ascendancy at 19:23
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Orcboom the Orc Adventurer level 30
1st Pain 124th year of Ascendancy at 07:45
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Orcboom the Orc Adventurer level 40
23rd Pain 124th year of Ascendancy at 21:04
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Orcboom the Orc Adventurer level 50
28th Dearth 124th year of Ascendancy at 11:47
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Orcboom the Orc Adventurer level 50
14th Loss 124th year of Ascendancy at 19:38
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Orcboom the Orc Adventurer level 45
47th Pain 124th year of Ascendancy at 11:21
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Orcboom the Orc Adventurer level 46
15th Dearth 124th year of Ascendancy at 08:13
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Orcboom the Orc Adventurer level 50
20th Loss 124th year of Ascendancy at 21:14
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Orcboom the Orc Adventurer level 35
21st Pain 124th year of Ascendancy at 17:36
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Orcboom the Orc Adventurer level 26
47th Revenge 124th year of Ascendancy at 19:58
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Orcboom the Orc Adventurer level 37
22nd Pain 124th year of Ascendancy at 01:00
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Orcboom the Orc Adventurer level 23
30th Revenge 124th year of Ascendancy at 00:34
see stats

Log

--------------------------------
There is a Path to a peak leading to the Sunwall Observatory here (press '' or right click to use).

--------------------------------

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 224 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a way to the next level here (press '' or right click to use).
Ran for 150 turns (stop reason: at exit).


--------------------------------

Saving done.


--------------------------------

Ran for 21 turns (stop reason: interesting terrain).


--------------------------------

There is a way into a strange cave here (press '' or right click to use).

--------------------------------

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


--------------------------------

Saving done.