Volt the level 5 Draconian Adventurer by RaistlinMajere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDraconian
ClassAdventurer
Level / Exp5 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity14 (base 12)
Constitution14 (base 12)
Magic20 (base 18)
Willpower20 (base 17)
Cunning12 (base 12)

Resources

Life173/173
Mana174/174
Stamina117/117
Equilibrium40
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+12%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy20
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy20
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense9
Ranged Defense9
Fatigue7
Physical Save12
Spell Save14
Mental Save12

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Storm drake aspect1.00
1/5
1/5
0/5
0/5
Technique / Magical combat1.00
2/5
1/5
0/5
0/5
Spell / Air1.00
4/5
1/5
0/5
0/5

Generic Talents

Race / Draconian1.20
1/5
1/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
4/5
0/5
0/5
0/5
Technique / Acrobatics1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
active

Equipment

Tool
On hands
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Talent Lightning is ready to use.

Volt casts Lightning.

Volt hits Bill the Stone Troll for 77 lightning damage.
Bill the Stone Troll misses Volt.
Volt feels pain again.


Volt misses Bill the Stone Troll.
Volt hits Bill the Stone Troll for 6 physical damage.
Bill the Stone Troll uses Knockback.

Bill the Stone Troll hits Volt for 81 physical damage.

There is a way to the next level here (press '' or right click to use).
Saving game...

Saving done.

Resting starts...

Talent Lightning is ready to use.
Volt stops regenerating health quickly.

Volt returns to normal.

Talent Chain Lightning is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Static Field is ready to use.
Rested for 85 turns (stop reason: all resources and life at maximum).


Talent Channel Power is ready to use.

There is a way to the next level here (press '' or right click to use).

Volt deactivates Arcane Combat.