Sixhundo the level 12 Orc Rogue by farmerman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassRogue
Level / Exp12 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 22)
Dexterity17 (base 13)
Constitution16 (base 15)
Magic11 (base 10)
Willpower11 (base 10)
Cunning36 (base 35)

Resources

Life332/332
Stamina136/136
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage48
Accuracy40
Crit Chance18%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+11%
Light+11%

Defense: Base

Armour (hardiness)13 (30%)
Defense12
Ranged Defense12
Fatigue9
Physical Save23
Spell Save11
Mental Save16

Defense: Resistances

Cold+ 15%( 70%)
Lightning+ 11%( 70%)
Light+ 22%( 70%)
Temporal+ 11%( 70%)
Blight+ 11%( 70%)
Acid+ 11%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
1/5
0/5
0/5
Cunning / Poisons1.30
1/5
1/5
4/5
1/5
Cunning / Dirty fighting1.30
2/5
3/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
4/5
3/5
0/5

Effects

detrimental effect

Quests

active
done
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Sixhundo the Orc Rogue level 10
20th Retaking 124th year of Ascendancy at 00:01
see stats

Log

Something misses Sixhundo.

Sixhundo uses Infusion: Regeneration.

Sixhundo starts regenerating health quickly.

Something hits
Sixhundo for 108 light damage.
Sixhundo the level 12 orc rogue was seared to death by a sun-mage on level 1 of Sunwall Outpost.
You have 2 life(s) left.
Sixhundo recovers sight.

Sixhundo deactivates Apply Poison.

Sixhundo's attacks are less focused.

Sixhundo stops regenerating health quickly.

Sixhundo deactivates Leeching Poison.

Sixhundo deactivates Crippling Poison.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Sixhundo!
Resting starts...

Talent Dirty Fighting is ready to use.
Talent Infusion: Healing is ready to use.
Talent Venomous Strike is ready to use.
Talent Expose Weakness is ready to use.
Talent Leeching Poison is ready to use.
Talent Apply Poison is ready to use.
Talent Crippling Poison is ready to use.
Talent Infusion: Insidious Poison is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving done.