Shalorer the level 12 Shalore Skirmisher by Skimidon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp12 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity45 (base 37)
Constitution24 (base 10)
Magic15 (base 10)
Willpower24 (base 11)
Cunning40 (base 25)

Resources

Life316/316
Stamina153/153
Healing Factor1.1172674059366
Regeneration5.7634302151162

Speed

Mental+10%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+90.595969464299%

Vision

Sight10
Lite8
Infravision5
See Stealth34.182604915697
See Invisible34.182604915697

Offense: Mainhand

Damage62
Accuracy44
Crit Chance16%
APR1
Speed0.91

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance10%
Speed1

Offense: Mind

Mindpower34
Crit Chance10%
Speed1

Offense: Damage Bonus

Fire+22%
Physical+6%

Offense: Damage Penetration

Blight+5%
Light+10%

Defense: Base

Armour (hardiness)32.764593763945 (59.794990797553%)
Defense46
Ranged Defense46
Fatigue5.9238052216851
Physical Save18
Spell Save16
Mental Save27

Defense: Resistances

Blight+ 19%( 70%)
Arcane+ 20%( 70%)
Mind+ 14%( 70%)
All+ 11%( 70%)
Lightning+ 19%( 70%)
Temporal+ 16%( 70%)
Darkness+ 31%( 70%)
Cold+ 53%( 70%)
Fire+ 50%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Silence Resistance10%
Confusion Resistance23%
Teleport Resistance20%
Instadeath Resistance100%
Poison Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
2/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
1/5
0/5
Technique / Skirmisher - Slings1.30
4/5
2/5
1/5
0/5
Technique / Buckler Training1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
2/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
2/5
0/5
0/5

Effects

talent

Quests

active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Shalorer the Shalore Skirmisher level 10
9th Mirth 122nd year of Ascendancy at 17:17
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Shalorer the Shalore Skirmisher level 10
9th Mirth 122nd year of Ascendancy at 17:28
see stats

Log

You gain 1.20 gold from the transmogrification of acidic steel battleaxe of massacre (31-46 power, 2 apr).
You gain 12.28 gold from the transmogrification of
Dourwisp (20-30 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron battleaxe of massacre (22-33 power, 1 apr).
You gain 3.31 gold from the transmogrification of
short ash magestaff of fate (15-18 power, 3 apr, arcane element).
You gain 10.12 gold from the transmogrification of
Blazegash (18-22 power, 3 apr, physical element).
You gain 2.71 gold from the transmogrification of
cruel elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 2.90 gold from the transmogrification of
cruel elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 9.52 gold from the transmogrification of
Bleakblur the elm magestaff (10-12 power, 2 apr, lightning element).
You gain 2.72 gold from the transmogrification of
steel amulet of vision.
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 113; dur 3; cd 16).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Shalorer deactivates
Pace Yourself.
Shalorer activates
Pace Yourself.
Talent Block is ready to use.
You notice a trap (sliding rock)!
You notice a trap (sliding rock)!
Talent Infusion: Movement is ready to use.
Talent Rune: Shielding is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Something hits Iceblock for
88 physical, 47 physical (135 total damage).
Something hits Iceblock for
67 physical damage.