Meyger the level 24 Orc Archmage by seewen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceOrc
ClassArchmage
Level / Exp24 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity27 (base 10)
Constitution26 (base 10)
Magic67 (base 54)
Willpower44 (base 37)
Cunning39 (base 11)

Resources

Life519/519
Mana431/431
Steam100/100
Healing Factor1.8124489795919
Regeneration11.690295918367

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite9
Infravision16
See Stealth10
See Invisible10

Offense: Mainhand

Damage28
Accuracy46
Crit Chance16%
APR15
Speed1.00

Offense: Spell

Spellpower60
Crit Chance22%
Speed1

Offense: Mind

Mindpower37
Crit Chance16%
Speed1

Offense: Damage Bonus

Fire+30%
Nature+10%
Light+8%
Temporal+8%
Cold+6%
Physical+5%
Mind+5%
All0%

Offense: Damage Penetration

Physical+17%
Arcane+32%
Mind+17%
All+7%

Defense: Base

Armour (hardiness)12 (30%)
Defense44
Ranged Defense44
Fatigue0
Physical Save27
Spell Save31
Mental Save29

Defense: Resistances

Acid+ 28%( 70%)
Blight+ 36%( 70%)
Arcane+ 24%( 70%)
Cold+ 20%( 70%)
All+ 15%( 70%)
Darkness+ 28%( 70%)
Light+ 29%( 70%)
Temporal+ 39%( 70%)
Physical+ 25%( 70%)
Lightning+ 18%( 70%)
Fire+ 33%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Silence Resistance10%
Bleed Resistance40%
Confusion Resistance41%
Instadeath Resistance100%
Poison Resistance40%
Blind Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
3/5
1/5
4/5
3/5

Generic Talents

Race / Orc1.00
1/5
1/5
1/5
1/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
0/5
0/5
0/5
Spell / Divination1.30
4/5
1/5
1/5
0/5
Technique / Conditioning0.80
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
1/5

Effects

beneficial effect
detrimental effect

Quests

done
active
active
done
active
done
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Meyger the Orc Archmage level 10
19th Retaking 124th year of Ascendancy at 12:01
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Meyger the Orc Archmage level 13
28th Retaking 124th year of Ascendancy at 09:04
see stats
Ay ay captain! (Insane (Adventure) difficulty) Turn into a pirate!
By Meyger the Orc Archmage level 23
19th Revenge 124th year of Ascendancy at 15:15
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Meyger the Orc Archmage level 10
19th Retaking 124th year of Ascendancy at 08:34
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Meyger the Orc Archmage level 20
3rd Revenge 124th year of Ascendancy at 10:39
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Meyger the Orc Archmage level 16
43rd Retaking 124th year of Ascendancy at 01:50
see stats

Log

Meyger deactivates Wildfire.
Meyger deactivates
Shielding.
Meyger has finished recovering.

Meyger is no longer poisoned.

Meyger is no longer out of phase.

Meyger is no longer dominated.
Meyger deactivates
Burning Wake.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Silosedhewen the brown bear killed Meyger!
Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Fireflash is ready to use.
Talent Phase Door is ready to use.
Talent Blastwave is ready to use.
Talent Hold the Ground is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Movement is ready to use.
Talent Vitality is ready to use.
Talent Shielding is ready to use.
Talent Disruption Shield is ready to use.
Talent Teleport is ready to use.
Talent Wildfire is ready to use.
Talent Burning Wake is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.

Meyger roars triumphantly.

Saving game...