Madness after year the level 10 Cornac Adventurer by KillerCZ25

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp10 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity12 (base 12)
Constitution17 (base 14)
Magic36 (base 31)
Willpower18 (base 12)
Cunning23 (base 19)

Resources

Mana34/34
Psi88/88
Life266/266
Paradox300
Insanity0/100
Healing Factor1.172941519274
Regeneration2.9910008741486

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage15
Accuracy11
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower33
Crit Chance7%
Speed1
Cooldown Reduction6.6666666666667

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+11%
Temporal+20%
Physical+15%
Cold+10%
Nature+13%

Offense: Damage Penetration

Lightning+20%
Fire+15%
Nature+15%

Defense: Base

Armour (hardiness)17 (33%)
Defense8
Ranged Defense8
Fatigue7
Physical Save20
Spell Save18
Mental Save23

Defense: Resistances

Acid+ 19%( 70%)
Light+ 22%( 70%)
Lightning+ 10%( 70%)
Nature+ 9%( 70%)
Physical+ 1%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Meta1.00
3/5
1/5
1/5
0/5
Chronomancy / Stasis1.00
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.00
1/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
1/5
0/5
0/5
Chronomancy / Flux1.00
1/5
1/5
2/5
0/5
Demented / Nether1.00
2/5
1/5
1/5
0/5

Generic Talents

Spell / Necrosis1.00
2/5
2/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
3/5
1/5
0/5
0/5
Demented / Doom1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
done

Equipment

Psionic focus
Light source
On head
On fingers
Around waist
In main hand
On feet
On hands
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Madness after year the Cornac Adventurer level 10
3rd Summertide 122nd year of Ascendancy at 16:51
see stats
That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Madness after year the Cornac Adventurer level 3
7th Mirth 122nd year of Ascendancy at 19:16
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Madness after year the Cornac Adventurer level 7
10th Mirth 122nd year of Ascendancy at 12:10
see stats

Log

You gain 1.45 gold from the melting of iron gauntlets of dexterity (+3) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 4.97 gold from the melting of
scholar's pair of iron boots of speed (0 def, 3 armour).
You gain 7.50 gold from the melting of
Mighty Girdle.
You gain 6.08 gold from the melting of
Emeth the Flashtouch.
You collect a new ingredient:
lump of iron (1).
You gain 0.85 gold from the melting of
impenetrable iron plate armour (0 def, 12 armour).
You gain 1.17 gold from the melting of
cured leather armour of clarity (6 def, 4 armour).
You gain 1.38 gold from the melting of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You gain 5.92 gold from the melting of
Shiverrock (2 def, 2 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.89 gold from the melting of
pouch of steel shots of daylight (14/18, 22-26 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.52 gold from the melting of
mighty iron steamgun of fire.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.25 gold from the melting of
blooming vined mindstar of life (5-6 power, 18 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 9.60 gold from the melting of
Crackleborn (13-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.99 gold from the melting of
flaming iron longsword (12-17 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.59 gold from the melting of
thought-forged steel greatsword of daylight (22-35 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.38 gold from the melting of
acidic iron battleaxe of crippling (13-20 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.