Doctor Dementius the level 2 Orc Sawbutcher by paragith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassSawbutcher
Level / Exp2 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity11 (base 10)
Constitution14 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning14 (base 13)

Resources

Life142/142
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy18
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower9
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)17.46 (63.098591549296%)
Defense6.35
Ranged Defense6.35
Fatigue22
Physical Save13.65
Spell Save7
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
1/5
0/5
0/5
0/5
Steamtech / Butchery1.30
1/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

On feet
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log


Doctor Dementius picks up (a.):
regeneration infusion (heal 72 over 5 turns).

Doctor Dementius recovers sight.

Doctor Dementius is no longer illuminated.


Resting starts...

Orc guard recovers sight.

Orc guard is no longer illuminated.

Orc guard is no longer illuminated.

Orc guard recovers sight.

Rested for 56 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


Accepted quest 'Clan of the Unicorn'! (Press 'j' to see the quest log)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.71 gold from the melting of
regeneration infusion (heal 72 over 5 turns).
There is a ladder to the previous level here (press '' or right click to use).