Beelzebu the level 1 Higher Shadowblade by akabax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassShadowblade
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic14 (base 13)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life-5/100
Mana94/105
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage15
Accuracy20
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy20
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save7.7
Spell Save8.75
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
1/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Beelzebu uses Infusion: Wild.

Beelzebu lessens the pain.

Beelzebu uses Infusion: Regeneration.

Beelzebu starts regenerating health quickly.


Resting starts...

Beelzebu feels pain again.

Talent Phase Door is ready to use.
Beelzebu stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 31 turns.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Skeleton mage casts Flame.

Beelzebu is on fire!


Skeleton mage's Flame hits
Beelzebu for 49 fire damage.
Burning from Skeleton mage hits
Beelzebu for 16 fire damage.

Burning from Skeleton mage hits
Beelzebu for 16 fire damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Burning from Skeleton mage hits
Beelzebu for 16 fire damage.
Beelzebu casts Phase Door.

Saving game...