Pyrna the level 10 Doomelf Necromancer by jmasteromega

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Reaver Tweaks 1.2.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDoomelf
ClassNecromancer
Level / Exp10 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution16 (base 15)
Magic34 (base 29)
Willpower25 (base 23)
Cunning12 (base 12)

Resources

Life182/182
Mana178/178
Positive0/77
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower21.15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)13 (45%)
Defense6.35
Ranged Defense9.35
Fatigue1
Physical Save22.2
Spell Save20.325
Mental Save12.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
5/5
1/5
1/5
0/5
Spell / Vampirism1.30
1/5
1/5
0/5
0/5
Spell / Reaping1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
1/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
5/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
active
done

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Pyrna the Doomelf Necromancer level 5
78th Pyre 122nd year of Ascendancy at 00:15
see stats
Level 10 Got a character to level 10.
By Pyrna the Doomelf Necromancer level 10
7th Mirth 122nd year of Ascendancy at 18:40
see stats

Log

Rested for 4 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Talent Corpselight is ready to use.
Talent River of Souls is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.05 gold from the transmogrification of
iron torque of charged psionic shield [power 25] (20 cooldown).
You gain 3.35 gold from the transmogrification of
hardened iron plate armour (3 def, 13 armour).
You gain 2.65 gold from the transmogrification of
potent elm starstaff of warding (12-14.4 power, 2 apr, physical damage).
You gain 0.25 gold from the transmogrification of
iron mace (11-15.4 power, 2 apr).
You gain 2.73 gold from the transmogrification of
mighty ash longbow of fire.
You gain 0.25 gold from the transmogrification of
iron greatsword (16.5-26.4 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.89 gold from the transmogrification of
acidic iron dagger (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).