Wad the level 2 Dwarf Wanderer by pythious

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassWanderer
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic10 (base 12)
Willpower15 (base 12)
Cunning12 (base 12)

Resources

Life138/138
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage7
Accuracy5
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Shadowflame1.00
0/5
0/5
0/5
0/5
Psionic / Kinetic mastery1.00
0/5
0/5
0/5
0/5
Steamtech / Chemical warfare1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Cursed / Cursed form1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (14-22 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-14 power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 17).
You gain 1.62 gold from the melting of
steam generator implant (steam 4).
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 73%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 86%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 76%).
There is a previous level here (press '' or right click to use).
As you level up you learn the talent tree: Cunning / Survival
Welcome to level 2 [Wad].
Wad has 6 stat point(s), 6 class talent point(s), 4 generic talent point(s), 3 category point(s) to spend. Press p to use them.