MyNameIsJeff the level 7 Cornac Arcane Blade by KaiserOne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp7 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic20 (base 18)
Willpower12 (base 12)
Cunning15 (base 13)

Resources

Life203/203
Mana76/76
Stamina114/114
Healing Factor1.1526086956522
Regeneration0.97971739130435

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage28
Accuracy24
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+12%

Defense: Base

Armour (hardiness)7.3091366232079 (30%)
Defense9
Ranged Defense9
Fatigue2
Physical Save12
Spell Save23
Mental Save15

Defense: Resistances

Nature+ 18%( 70%)
Cold+ 7%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Technique / Magical combat1.30
3/5
0/5
0/5
0/5
Spell / Earth1.20
3/5
1/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
active

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

MyNameIsJeff picks up (k.): agate.
MyNameIsJeff picks up (l.):
spinel.
MyNameIsJeff picks up (m.):
ametrine.
MyNameIsJeff picks up (n.):
citrine.
MyNameIsJeff picks up (m.):
ametrine.
MyNameIsJeff picks up (n.):
citrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


--------------------------------

Space around you starts to dissolve...


--------------------------------

You are yanked out of this place!


--------------------------------

You gain 0.90 gold from the transmogrification of
iron pickaxe of endurance (dig speed 38 turns).
You gain 2.49 gold from the transmogrification of
runic rough leather sling.
You gain 0.25 gold from the transmogrification of
iron greatsword (18.5-29.6 power, 1 apr).
You gain 2.82 gold from the transmogrification of
shimmering elm vilestaff of projection (10-12 power, 2 apr, blight element).
You gain 1.48 gold from the transmogrification of
elm starstaff of fate (10-12 power, 2 apr, physical element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 12%; cure magical, mental).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

MyNameIsJeff deactivates Stone Skin.

MyNameIsJeff deactivates Arcane Combat.

MyNameIsJeff deactivates Shielding.