Bad Idea the level 6 Thalore Archmage by Manataur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassArchmage
Level / Exp6 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic27 (base 29)
Willpower18 (base 17)
Cunning11 (base 11)

Resources

Life-4/136
Mana124/175
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save15
Mental Save10

Defense: Resistances

Darkness+ 12%( 70%)
Light+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done
active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Bad Idea the Thalore Archmage level 3
74th Pyre 122nd year of Ascendancy at 22:50
see stats

Log

Bad Idea hits Halfling slinger for 97 arcane damage.
Bad Idea killed Halfling slinger!
Gladiator rushes out!
Bad Idea is dazed!

Gladiator hits Bad Idea for 23 physical, 5 light, 6 cold, 7 fire (41 total damage).
Bad Idea casts
Chain Lightning.

Bad Idea uses
Gift of the Woods.
Bad Idea starts regenerating health quickly.

Bad Idea casts
Flame.
Gladiator is on fire!

Bad Idea's Flame hits Gladiator for
20 fire damage.
Gladiator uses
Shield Pummel.
Bad Idea is not dazed anymore.

Bad Idea is stunned!

Burning from Bad Idea hits Gladiator for
7 fire damage.
Gladiator hits Bad Idea for 29 physical, 8 cold, 34 physical, 8 cold (79 total damage).
Bad Idea casts
Chain Lightning.

Bad Idea uses
Infusion: Wild.
Bad Idea is not stunned anymore.

Bad Idea is cured!

Bad Idea lessens the pain.

Bad Idea casts
Chain Lightning.
Bad Idea hits Gladiator for 103 lightning damage.
Gladiator uses
Repulsion.
Bad Idea is dazed!

Burning from Bad Idea hits Gladiator for
14 fire damage.
Gladiator hits Bad Idea for 34 physical, 7 cold (41 total damage).
Bad Idea the level 6 thalore archmage was frozen to death by a gladiator on level 1 of Derth (Southeast).