Adamant the level 22 Whitehoof Bastion by JamesDempsey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceWhitehoof
ClassBastion
Level / Exp22 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength62 (base 51)
Dexterity55 (base 51)
Constitution57 (base 51)
Magic20 (base 10)
Willpower52 (base 51)
Cunning64 (base 42)

Resources

Life1443/1443
Stamina258/258
Healing Factor1.36
Regeneration16.7416

Speed

Mental+15.7%
Attack+15.7%
Movement+108.5%
Spell+15.7%
Global+90.28%

Vision

Sight11
Lite2
Infravision2

Offense: Mainhand

Damage97
Accuracy56
Crit Chance60%
APR27
Speed0.86

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower46
Crit Chance32%
Speed0.86430423509075

Offense: Mind

Mindpower58
Crit Chance32%
Speed0.86430423509075

Offense: Damage Penetration

All+7%

Defense: Base

Armour (hardiness)51.487493139405 (86.818181818182%)
Defense34
Ranged Defense38
Fatigue24
Physical Save42
Spell Save27
Mental Save30

Defense: Resistances

All+ 23%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Bleed Resistance100%
Knockback Resistance49%
Stun Resistance49%
Disarm Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (4/4)

Implants
Runes
Implants
Runes

Class Talents

Technique / Soldier1.30
2/5
3/5
4/5
0/5
Technique / Retaliation1.30
4/5
3/5
1/5
1/5
Technique / Shield defense1.30
2/5
1/5
2/5
1/5
Technique / Knighthood1.50
4/5
3/5
5/5
1/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
2/5
2/5
1/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Chronomancy / Chronomancy0.80
0/5
0/5
0/5
0/5
Technique / Combat training1.30
4/5
5/5
3/5
5/5
0/5
Steamtech / Physics1.00
5/5
1/5
0/5
0/5
Technique / Arms1.50
1/5
4/5
1/5
3/5
Steamtech / Chemistry1.00
5/5
1/5
0/5
0/5
Technique / Field control0.80
0/5
0/5
0/5
0/5
Technique / Conditioning1.50
0/5
0/5
0/5
0/5
Technique / Mobility0.80
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

active
active
active
active
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Adamant the Whitehoof Bastion level 3
10th Retaking 124th year of Ascendancy at 23:53
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Adamant the Whitehoof Bastion level 11
30th Retaking 124th year of Ascendancy at 21:41
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Adamant the Whitehoof Bastion level 10
23rd Retaking 124th year of Ascendancy at 05:01
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Adamant the Whitehoof Bastion level 20
10th Revenge 124th year of Ascendancy at 03:54
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Adamant the Whitehoof Bastion level 15
45th Retaking 124th year of Ascendancy at 08:30
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Adamant the Whitehoof Bastion level 15
45th Retaking 124th year of Ascendancy at 16:11
see stats

Log

You collect a new ingredient: lump of dwarven steel (1).
You gain 2.43 gold from the melting of
pouch of dwarven-steel shots of vileness (15/15, 30-36 power, 3 apr).
You gain 4.60 gold from the melting of
inquisitor's quiver of yew arrows of warping (17/17, 36.5-51.1 power, 10 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 2.66 gold from the melting of
shocking dwarven-steel shield of resilience (8 def, 2 armour, 33.5-40.2 power, 74 block).
You gain 4.14 gold from the melting of
volcanic reinforced leather armour of clarity (4 def, 16 armour).
You gain 10.17 gold from the melting of
spiked reinforced leather armour of the wind (13 def, 7 armour).
You gain 4.84 gold from the melting of
reinforced leather armour of Toknor (4 def, 7 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.09 gold from the melting of
insulating dwarven-steel helm of strength (+2) (0 def, 4 armour).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.50 gold from the melting of
miner's pair of dwarven-steel boots of uncanny dodging (3 def, 10 armour).
You collect a new ingredient:
lump of stralite (1).
You gain 3.55 gold from the melting of
stralite greatsword of nature (47.5-76 power, 3 apr).
You collect a new ingredient:
lump of stralite (1).
You gain 8.09 gold from the melting of
plaguebringer's stralite greatsword of paradox (48.5-77.6 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.39 gold from the melting of
chilling steel greatsword of projection (20.5-32.8 power, 2 apr).
You collect a new ingredient:
lump of stralite (1).
You gain 4.44 gold from the melting of
hateful stralite battleaxe of projection (47-70.5 power, 3 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.35 gold from the melting of
wild infusion of the sneak (resist 25%; cure physical).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 5.76 gold from the melting of
heroism infusion (+5 for 10 turns, die at -365).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Adamant deactivates Honor.

Adamant deactivates Precise Strikes.

Adamant deactivates Iron Guard.

Adamant deactivates Sword and Board.

Adamant deactivates Shield Wall.