StartScum VII the level 1 Cornac Necromancer by spuke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp1 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana75/75
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense3
Ranged Defense6
Fatigue1
Physical Save7
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log


StartScum VII casts Invoke Darkness.

StartScum VII's Invoke Darkness hits Forest troll for
80 darkness damage.

StartScum VII casts Chill of the Tomb.


Talent Invoke Darkness is ready to use.

You collect a new ingredient:
length of troll intestine (1).
StartScum VII's Chill of the Tomb hits Forest troll for
94 cold damage.
StartScum VII's Chill of the Tomb killed Forest troll!

Resting starts...

Talent Chill of the Tomb is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


StartScum VII wears:
grounding pair of rough leather boots of uncanny dodging (3 def, 1 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (11/11, 14-16.8 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 3.03 gold from the transmogrification of
grounding pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 26; turns 4; dispels darkness).
There is a way to the previous level here (press '' or right click to use).
StartScum VII deactivates Necrotic Aura.

StartScum VII deactivates Blurred Mortality.