Dangermouse the level 10 Thalore Marauder by Vonotar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassMarauder
Level / Exp10 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity26 (base 21)
Constitution13 (base 12)
Magic11 (base 10)
Willpower11 (base 10)
Cunning22 (base 22)

Resources

Life-47/236
Stamina130/130
Healing Factor1
Regeneration15.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy38
Crit Chance8%
APR5
Speed1.00

Offense: Offhand

Damage19
Accuracy38
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower19.5
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)22.92 (81.030927835052%)
Defense22.008328330664
Ranged Defense22.008328330664
Fatigue23
Physical Save28.325
Spell Save7.7
Mental Save17.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance34%
Instadeath Resistance100%
Confusion Resistance54%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
5/5
2/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
2/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
0/5
2/5

Effects

detrimental effect
beneficial effect

Quests

done
active
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Dangermouse the Thalore Marauder level 10
9th Mirth 122nd year of Ascendancy at 10:17
see stats

Log

Skeleton warrior hits Dangermouse for 19 physical, 7 light (26 total damage).
Dangermouse hits Skeleton warrior for 11 fire, 10 physical (21 total damage).

Dirty Fighting is still on cooldown for 1 turns.

Dangermouse hits Skeleton warrior for 14 physical, 2 blight, 9 physical, 2 blight (28 total damage).
Skeleton warrior hits Dangermouse for 22 physical, 7 light (29 total damage).
Dangermouse hits Skeleton warrior for 4 fire, 4 physical (8 total damage).

Dangermouse hits Skeleton warrior for 12 physical, 2 blight, 8 physical, 2 blight (25 total damage).
Skeleton warrior misses Dangermouse.
Dangermouse hits Rogue for 4 fire, 4 physical, 4 fire, 4 physical (15 total damage).
Rogue hits Dangermouse for 3 physical, 5 temporal, 2 physical (11 total damage).

Rogue stops regenerating health quickly.

Skeleton warrior hits Dangermouse for 20 physical, 7 light (27 total damage).
Dangermouse hits Skeleton warrior for 4 fire, 4 physical (8 total damage).
Dangermouse hits Skeleton warrior for 4 fire, 4 physical (8 total damage).
Dangermouse hits Rogue for 4 fire, 4 physical, 4 fire, 4 physical (15 total damage).
Rogue hits Dangermouse for 3 physical, 5 temporal, 2 physical (10 total damage).
Skeleton warrior hits Dangermouse for 18 physical, 7 light (25 total damage).
Skeleton mage misses Dangermouse.
Dangermouse feels pain again.

Dangermouse is not stunned anymore.

Talent Skullcracker is ready to use.
Talent Dirty Fighting is ready to use.
Talent Rush is ready to use.

Skeleton mage casts Manathrust.

Skeleton mage's spell attains critical power!
Saving game...