Ayzel the level 6 Mummy Sun Paladin by Jack Frost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMummy
ClassSun Paladin
Level / Exp6 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 29)
Dexterity17 (base 20)
Constitution29 (base 29)
Magic31 (base 29)
Willpower33 (base 20)
Cunning25 (base 20)

Resources

Life266/285
Positive35/35
Stamina175/182
Healing Factor1.1524687383468
Regeneration4.8979921379738

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+102.5%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage64
Accuracy22
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower30
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)25.118138619369 (71.297102139833%)
Defense12
Ranged Defense12
Fatigue14
Physical Save33
Spell Save23
Mental Save25

Defense: Resistances

Light+ 19%( 70%)
Physical+ 13%( 70%)
Fire+ 9%( 70%)
All+ 5%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
3/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
0/5
0/5

Generic Talents

Undead / Mummy1.10
3/5
0/5
0/5
0/1
Celestial / Light1.30
1/5
1/5
0/5
0/5
Undead / Mummified1.10
0/1
0/1
0/1
0/1
Celestial / Chants1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
2/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect

Quests

done

Equipment

Tool
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 39 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Ayzel deactivates
Chant of Fortress.
Ayzel activates
Chant of Fortress.
Ayzel deactivates
Weapon of Light.
Ayzel activates
Weapon of Light.
Ayzel wears:
scholar's pair of iron boots of tirelessness (0 def, 3 armour).

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (13/13, 14-20 power, 5 apr).
You gain 1.38 gold from the transmogrification of
prismatic rough leather armour of acid resistance (3 def, 2 armour).
You gain 0.93 gold from the transmogrification of
grounding rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 3.24 gold from the transmogrification of
surging elm vilestaff of warding (10-12 power, 2 apr, fire element).
You gain 2.65 gold from the transmogrification of
cruel elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 3.84 gold from the transmogrification of
balanced iron mace of daylight (13-18 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (10-14 power, 5 apr).
You gain 2.01 gold from the transmogrification of
blink rune of the sneak (range 5; phase 13; cd 20).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 90; cd 13).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.