zeir the level 32 Skeleton Archmage by emfournier

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp32 / 39%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity44 (base 20)
Constitution51 (base 38)
Magic86 (base 60)
Willpower80 (base 60)
Cunning35 (base 15)

Resources

Life632/632
Mana362/362
Steam100/100
Healing Factor1.2782805429864
Regeneration2.7483031674208

Speed

Mental0%
Attack0%
Movement+31.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth46.389868701198
See Invisible83.945362492429
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage43
Accuracy32
Crit Chance18%
APR4
Speed1.00

Offense: Spell

Spellpower73
Crit Chance39%
Speed1

Offense: Mind

Mindpower54
Crit Chance22%
Speed1

Offense: Damage Bonus

Lightning+56%
Blight+12%
Nature+8%
Mind+19%
All+2%

Offense: Damage Penetration

Darkness+20%
Lightning+86%
Fire+15%
Nature+10%

Defense: Base

Armour (hardiness)18 (63.720930232558%)
Defense43
Ranged Defense53
Fatigue0
Physical Save31
Spell Save46
Mental Save44

Defense: Resistances

Acid+ 35%( 73%)
Blight+ 21%( 73%)
Arcane+ 47%( 73%)
Cold+ 29%( 73%)
All+ 13%( 73%)
Darkness+ 18%( 73%)
Lightning+ 62%( 73%)
Temporal+ 24%( 73%)
Physical+ 17%( 73%)
Mind+ 27%( 73%)
Fire+ 31%( 73%)
Nature+ 15%( 73%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance23%
Bleed Resistance100%
Stun Resistance77%
Fear Resistance100%
Pinning Resistance100%
Poison Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
1/5
5/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
5/5
5/5
5/5
5/5
Spell / Arcane1.30
5/5
5/5
3/5
4/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
5/5
0/5
Spell / Storm1.30
1/5
4/5
1/5
5/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
5/5
5/5
Technique / Combat training1.00
4/5
0/5
5/5
0/5
0/5
0/5
Spell / Aegis1.30
5/5
5/5
4/5
0/5
Steamtech / Physics1.00
3/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
5/5
0/5
0/5
Technique / Conditioning0.80
5/5
5/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
failed
done
done
done
done
done
done
done
done
active
done
active
active
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By zeir the Skeleton Archmage level 18
7th Haze 122nd year of Ascendancy at 05:52
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By zeir the Skeleton Archmage level 25
4th Regrowth 123rd year of Ascendancy at 23:20
see stats
Catch that Plumpkin! (Insane (Adventure) difficulty) Finish the Plumpkin event.
By zeir the Skeleton Archmage level 29
48th Regrowth 123rd year of Ascendancy at 04:51
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By zeir the Skeleton Archmage level 25
4th Allure 123rd year of Ascendancy at 15:16
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By zeir the Skeleton Archmage level 29
48th Regrowth 123rd year of Ascendancy at 04:33
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By zeir the Skeleton Archmage level 21
33rd Haze 122nd year of Ascendancy at 21:05
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By zeir the Skeleton Archmage level 29
59th Regrowth 123rd year of Ascendancy at 11:10
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By zeir the Skeleton Archmage level 18
7th Haze 122nd year of Ascendancy at 03:01
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By zeir the Skeleton Archmage level 10
27th Dusk 122nd year of Ascendancy at 15:33
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By zeir the Skeleton Archmage level 20
12nd Haze 122nd year of Ascendancy at 22:10
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By zeir the Skeleton Archmage level 30
59th Regrowth 123rd year of Ascendancy at 11:10
see stats
Myths of an age past (Insane (Adventure) difficulty) Learned all there is to learn about the Gods and the Godslayers.
By zeir the Skeleton Archmage level 18
7th Haze 122nd year of Ascendancy at 05:52
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By zeir the Skeleton Archmage level 25
10th Allure 123rd year of Ascendancy at 06:53
see stats
Shasshhiy'Kaish (Insane (Adventure) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By zeir the Skeleton Archmage level 28
30th Regrowth 123rd year of Ascendancy at 01:53
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By zeir the Skeleton Archmage level 20
23rd Haze 122nd year of Ascendancy at 14:34
see stats
Tales of the Spellblaze (Insane (Adventure) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By zeir the Skeleton Archmage level 18
7th Haze 122nd year of Ascendancy at 05:52
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By zeir the Skeleton Archmage level 7
14th Dusk 122nd year of Ascendancy at 04:23
see stats
The Legend of Garkul (Insane (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By zeir the Skeleton Archmage level 18
7th Haze 122nd year of Ascendancy at 05:52
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By zeir the Skeleton Archmage level 22
49th Haze 122nd year of Ascendancy at 18:03
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By zeir the Skeleton Archmage level 9
20th Dusk 122nd year of Ascendancy at 03:27
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By zeir the Skeleton Archmage level 20
23rd Haze 122nd year of Ascendancy at 22:15
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By zeir the Skeleton Archmage level 13
46th Dusk 122nd year of Ascendancy at 17:39
see stats

Log

zeir receives 39 healing from Temporal Restoration Field.
The fabric of time around zeir returns to normal.

There is a way to the next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


--------------------------------

You gain 22.31 gold from the transmogrification of
Korudil the Scorpionvalor [power 33] (20 cooldown).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 21.29 gold from the melting of
Mayomith the dwarven-steel shield (8 def, 2 armour, 77 block).
You gain 22.87 gold from the transmogrification of
hardened leather hat 'Eclipseraider' (0 def, 3 armour).
You gain 25.00 gold from the transmogrification of
Maligablek the Muckwhisper (0 def, 2 armour).
You gain 21.42 gold from the transmogrification of
Arezilagar the Firewedge (12 def, 0 armour).
You gain 21.17 gold from the transmogrification of
Coalimmortal.
You collect a new ingredient:
lump of dwarven steel (1).
You gain 24.28 gold from the melting of
Hellsrune (151% power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 25.00 gold from the melting of
dwarven-steel dagger 'Taintstrike' (115% power, 7 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 18.55 gold from the melting of
Bokirand the Dayqueen (138% power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
Zeir deactivates Tempest.

Zeir deactivates Shielding.

Zeir deactivates Arcane Power.

Zeir deactivates Hurricane.

Zeir deactivates Spellcraft.

Zeir deactivates Thunderstorm.

The furious lightning storm around zeir calms down and disappears.
Zeir deactivates Arcane Shield.

Zeir deactivates Feather Wind.

Zeir deactivates Keen Senses.