Edar the level 2 Higher Doombringer by mourir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp2 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic15 (base 14)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-1/148
Stamina27/106
Vim92/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy18
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save10.85
Spell Save9.1
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Edar turns into a wraith.

Talent Infusion: Wild is ready to use.

Edar returns to normal.


Talent Infusion: Healing is ready to use.

Quasit rushes out!

Edar resists the mind attack!

Edar is dazed!

Quasit hits Edar for 33 physical, 5 darkness, 3 mind (41 total damage).

Edar uses Infusion: Wild.

Edar is not dazed anymore.

Edar is cured!

Edar lessens the pain.

Edar uses Infusion: Healing.

Edar receives 50 healing from Infusion: Healing.

Edar feels pain again.


Quasit hits Edar for 31 physical, 5 darkness, 6 mind (42 total damage).

Talent Infusion: Wild is ready to use.

Talent Infusion: Healing is ready to use.

Quasit rushes out!

Saving game...