marauder the level 6 Halfling Rogue by Octavus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 72%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity19 (base 14)
Constitution12 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning34 (base 27)

Resources

Life180/180
Stamina130/130
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0

Offense: Mainhand

Damage29
Accuracy28
Crit Chance20%
APR24
Speed1.00

Offense: Offhand

Damage19
Accuracy28
Crit Chance20%
APR24
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower26
Crit Chance10%
Speed1

Offense: Damage Bonus

Blight+5%
Nature+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save17
Spell Save9
Mental Save18

Defense: Resistances

Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
4/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

done
done
active

Equipment

Tool
On fingers
On fingers
Main armor
On hands
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Space around you starts to dissolve...
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 20:53.


Resting starts...

Talent Dig is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.87 gold from the transmogrification of
blighted iron gauntlets (0 def, 1 armour).
You gain 0.92 gold from the transmogrification of
rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 0.77 gold from the transmogrification of
reinforced iron shield of fire resistance (+16%) (0 def, 4 armour, 42 block).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.61 gold from the transmogrification of
flaming iron battleaxe of phasing (12-17 power, 8 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 2.11 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, physical element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.