Teresina the level 11 Yeek Archmage by siever

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp11 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity9 (base 10)
Constitution7 (base 10)
Magic36 (base 36)
Willpower35 (base 25)
Cunning20 (base 11)

Resources

Life115/115
Mana295/295
Healing Factor0.96880457979619
Regeneration2.1798103045414

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth5
See Invisible5

Offense: Mainhand

Damage14
Accuracy9
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance6%
Speed1

Offense: Damage Bonus

Arcane+15%
Acid+10%
Cold+3%
Nature+5%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save19
Spell Save33
Mental Save25

Defense: Resistances

Nature+ 18%( 70%)
Acid+ 22%( 70%)
Cold+ 28%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%
Poison Resistance20%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
3/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Teresina the Yeek Archmage level 10
8th Mirth 122nd year of Ascendancy at 04:18
see stats

Log

Teresina starts regenerating health quickly.
Talent Manathrust is ready to use.

Resting starts...

Talent Flame is ready to use.
Teresina stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Teresina picks up (g.):
balanced steel waraxe of vileness (12-16 power, 3 apr).
Teresina picks up (l.):
blighted dwarven-steel gauntlets of magic (+2) (0 def, 2 armour).
Skeleton magus casts
Manathrust.
Ran for 4 turns (stop reason: taken damage).


Skeleton magus hits Teresina for 87 arcane damage.
Teresina uses
Infusion: Regeneration.
Teresina starts regenerating health quickly.

Skeleton magus casts
Flame.

Teresina casts
Arcane Vortex.
Teresina's spell attains critical power!
Skeleton magus is focused by an arcane vortex!

Skeleton magus's Flame hits
Teresina for 79 fire damage.
Teresina the level 11 yeek archmage was blazed to death by a skeleton magus on level 4 of Ruined halfling complex.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton magus's Flame killed Teresina!
Saving game...

Saving done.