Gandrid the level 1 Thalore Archmage by Tavrik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassArchmage
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic13 (base 15)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life94/94
Mana120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.05
Spell Save9.45
Mental Save8.75

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
failed

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Accepted quest 'Spellblaze Fallouts'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Accepted quest 'Madness of the Ages'! (Press 'j' to see the quest log)
Quest 'Spellblaze Fallouts' is failed! (Press 'j' to see the quest log)
Resting starts...

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Gandrid wears:
Rod of Asphyxiation.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


This item only works in cities and towns for some reason.


Ran for 8 turns (stop reason: didn't move).


You don't see how to get there...


This item only works in cities and towns for some reason.