Anfauglir the level 8 Krog Wyrmic by Krhel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassWyrmic
Level / Exp8 / 40%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength40 (base 32)
Dexterity11 (base 10)
Constitution17 (base 11)
Magic8 (base 10)
Willpower35 (base 20)
Cunning17 (base 10)

Resources

Life365/365
Stamina184/184
Equilibrium10
Healing Factor1.062941519274
Regeneration3.6100751139905

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage60
Accuracy22
Crit Chance10%
APR7
Speed1.00

Offense: Spell

Spellpower4
Crit Chance3%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+3%
Mind+5%

Defense: Base

Armour (hardiness)31.604117922745 (81.151787968034%)
Defense11
Ranged Defense11
Fatigue24
Physical Save25
Spell Save15
Mental Save18

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 10%( 70%)
Physical+ 1%( 70%)
Cold+ 7%( 70%)
All 0%( 70%)
Lightning+ 1%( 70%)
Temporal+ 3%( 70%)
Fire+ 48%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Stun Resistance20%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

You are yanked out of this place!
Rested for 35 turns (stop reason: dialog is displayed).


You gain 7.60 gold from the transmogrification of
Poryvena [power 110] (15 cooldown).
You gain 4.29 gold from the transmogrification of
Neramina.
You gain 3.18 gold from the transmogrification of
quiver of elm arrows 'Isylaith' (18/18, 126% power, 5 apr).
You gain 0.71 gold from the transmogrification of
reinforced iron shield of lightning resistance (+15%) (0 def, 3 armour, 96% power, 39 block).
You gain 3.47 gold from the transmogrification of
iron shield 'Natureroar' (0 def, 2 armour, 96% power, 23 block).
You gain 7.83 gold from the transmogrification of
iron mail armour 'Lelorendil' (2 def, 4 armour).
You gain 1.35 gold from the transmogrification of
impenetrable iron mail armour (2 def, 10 armour).
You gain 4.46 gold from the transmogrification of
starseer's linen wizard hat of the mind (+12%) (1 def, 0 armour).
You gain 5.08 gold from the transmogrification of
Silewen the Flashbutcher (100% power, 2 apr, cold element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (100% power, 0 apr, darkness element).
You gain 4.43 gold from the transmogrification of
Kedur the Sootguile (100% power, 2 apr, fire element).
You gain 2.17 gold from the transmogrification of
mighty rough leather sling of fire.
You gain 0.25 gold from the transmogrification of
iron mace (103% power, 2 apr).
You gain 2.17 gold from the transmogrification of
iron longsword of vileness (103% power, 2 apr).
You gain 3.09 gold from the transmogrification of
Durohor the elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (97% power, 5 apr).
You gain 3.64 gold from the transmogrification of
Belistir (97% power, 5 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.