Dragonmancer the level 3 Thalore Wyrmic by Dienes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp3 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 18)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower20 (base 19)
Cunning10 (base 10)

Resources

Life148/148
Stamina131/131
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage29
Accuracy17
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense17.05
Ranged Defense17.05
Fatigue3
Physical Save21.125
Spell Save13.8
Mental Save14.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
active
active

Equipment

Tool
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Dragonmancer picks up (c.): iron dagger 'Maniyavor' (101% power, 5 apr).
Talent Infusion: Regeneration is ready to use.

Resting starts...

Talent Stunning Blow is ready to use.
Talent Ice Claw is ready to use.
Talent Swallow is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 1.38 gold from the transmogrification of
iron dagger of erosion (97% power, 5 apr).
You gain 2.78 gold from the transmogrification of
iron dagger 'Maniyavor' (101% power, 5 apr).
You gain 1.35 gold from the transmogrification of
iron longsword of erosion (103% power, 2 apr).
You gain 2.50 gold from the transmogrification of
elm vilestaff of illumination (100% power, 2 apr, acid element).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.

Dragonmancer deactivates Wild Growth.