Just Getting Unlock the level 13 Whitehoof Annihilator by cheeriohz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeEasy Adventure
SexMale
RaceWhitehoof
ClassAnnihilator
Level / Exp13 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity32 (base 29)
Constitution14 (base 10)
Magic14 (base 10)
Willpower7 (base 10)
Cunning37 (base 36)

Resources

Life247/247
Steam100/100
Healing Factor1.0372895330003
Regeneration1.2966119162504

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage25
Accuracy34
Crit Chance18%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)20.522593642275 (62.32946707186%)
Defense23
Ranged Defense23
Fatigue24
Physical Save24
Spell Save7
Mental Save20

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 12%( 70%)
Fire+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance23%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
3/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
5/5
1/5
5/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
1/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
2/5
1/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Sun-mage's light area effect hits
Just Getting Unlock for (11 exoskeleton), 11 light (11 total damage).
Sun-mage misses Just Getting Unlock.

Sun-mage's light area effect hits
Just Getting Unlock for (11 exoskeleton), 11 light (11 total damage).
Sun-mage misses Just Getting Unlock.

Sun-mage's light area effect hits
Just Getting Unlock for (11 exoskeleton), 11 light (11 total damage).
Sun-mage misses Just Getting Unlock.

Sun-mage misses Just Getting Unlock.

Sun-mage casts
Searing Light.
Sun-mage hits Just Getting Unlock for (22 exoskeleton), 22 light (22 total damage).

Sun-mage's light area effect hits
Just Getting Unlock for (11 exoskeleton), 11 light (11 total damage).
Sun-mage misses Just Getting Unlock.

Sun-mage's light area effect hits
Just Getting Unlock for (11 exoskeleton), 11 light (11 total damage).
Sun-mage misses Just Getting Unlock.

Sun-mage's light area effect hits
Just Getting Unlock for (11 exoskeleton), 11 light (11 total damage).
Just Getting Unlock the level 13 whitehoof annihilator was jerkied to death by a sun-mage on level 3 of Sunwall Outpost.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Sun-mage's light area effect killed Just Getting Unlock!
Saving game...


Saving done.