Hans the level 9 Ghoul Wanderer by imjimpi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassWanderer
Level / Exp9 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 12)
Dexterity33 (base 31)
Constitution29 (base 12)
Magic25 (base 20)
Willpower12 (base 12)
Cunning10 (base 12)

Resources

Life322/322
Mana158/158
Soul10/10
Vim132/132
Healing Factor1.2524687383468
Regeneration2.8180546612802

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4
Infravision1
See Invisible3

Offense: Mainhand

Damage51
Accuracy30
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+13%
Lightning+11%
Fire+3%
All0%

Defense: Base

Armour (hardiness)9 (51.69962066283%)
Defense32
Ranged Defense32
Fatigue0
Physical Save22
Spell Save12
Mental Save7

Defense: Resistances

Lightning+ 29%( 70%)
Acid+ 12%( 70%)
Light+ 39%( 70%)
Temporal+ 14%( 70%)
Cold+ 15%( 70%)
Physical+ 11%( 70%)
Fire+ 18%( 70%)
All+ 10%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Spell / Master of bones1.20
5/5
1/5
0/5
0/5
Corruption / Plague1.20
5/5
3/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.30
3/5
1/5
2/5
0/5
Cursed / Dark sustenance1.00
0/5
0/5
0/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
3/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Hans the Ghoul Wanderer level 7
7th Flare 122nd year of Ascendancy at 16:20
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Hans the Ghoul Wanderer level 5
5th Mirth 122nd year of Ascendancy at 07:36
see stats

Log

Resting starts...
You are yanked out of this place!

Rested for 30 turns (stop reason: dialog is displayed).


Hans wears (replacing
flaming iron battleaxe of massacre (22-33 power, 1 apr)): steel greatsword of massacre (30-48 power, 2 apr).

Hans wears (replacing
brass lantern): Summertide Phial.

You gain 0.81 gold from the transmogrification of
linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 0.57 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 1.65 gold from the transmogrification of
impenetrable steel mail armour (2 def, 11 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 17.5 block).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 14-20 power, 5 apr).
You gain 1.61 gold from the transmogrification of
steady elm longbow.
You gain 1.42 gold from the transmogrification of
elm longbow of lightning.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
An illusion appears around Skeleton master archer making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.

Today is the 14th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 20 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).