Martin the level 7 Cornac Rogue by RSeldon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity26 (base 24)
Constitution15 (base 15)
Magic10 (base 10)
Willpower11 (base 10)
Cunning23 (base 20)

Resources

Life-6/226
Stamina120/120
Healing Factor1
Regeneration27.89

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7

Offense: Mainhand

Damage28
Accuracy36
Crit Chance10%
APR25
Speed1.00

Offense: Offhand

Damage19
Accuracy36
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower16.9
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense22.221
Ranged Defense22.221
Fatigue4
Physical Save9.45
Spell Save7.35
Mental Save11.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
3/5
0/5
0/5
0/5
Cunning / Trapping1.30
3/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.50
2/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

detrimental effect
beneficial effect
detrimental effect

Quests

active
done
failed
failed
done
active
active

Equipment

On feet
Light source
On head
Tool
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Poison from Green mold hits Martin for 5 nature damage.

Ran for 2 turns (stop reason: taken damage).

Poison from Green mold hits
Martin for 5 nature damage.

Martin stops being poisoned.


Martin picks up (i.):
iron waraxe (11.5-16.1 power, 2 apr).

Ran for 3 turns (stop reason: hostile spotted to the north (skeleton warrior)).


Martin hits Skeleton warrior for 10 physical damage.
Skeleton warrior hits Martin for 31 physical, 7 nature, 12 temporal (50 total damage).

Martin hits Skeleton warrior for 29 physical, 21 physical (50 total damage).
Skeleton warrior misses Martin.

Martin hits Skeleton warrior for 32 physical, 25 physical (57 total damage).
Skeleton warrior uses Stunning Blow.

Martin is stunned!

Martin hits Skeleton warrior for 10 physical damage.
Skeleton warrior hits Martin for 56 physical, 7 nature, 12 temporal (75 total damage).

Martin hits Skeleton warrior for 11 physical, 8 physical (19 total damage).
Martin hits Skeleton warrior for 3 physical damage.
Skeleton warrior hits Martin for 34 physical, 7 nature, 12 temporal (53 total damage).

Martin uses Infusion: Regeneration.

Martin starts regenerating health quickly.

Saving game...