tv gruber the level 16 Ogre Sun Paladin by Elekton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp16 / 46%
Sizebig
Lifes / Deaths

Primary Stats

Strength43 (base 34)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic44 (base 40)
Willpower17 (base 10)
Cunning18 (base 10)

Resources

Life501/501
Positive35/35
Stamina156/162
Paradox310
Healing Factor1.0000003099961
Regeneration2.2500006974912

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision2

Offense: Mainhand

Damage52
Accuracy19
Crit Chance11%
APR11
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+6%
Lightning+3%
Light+9%
Darkness+3%
Blight+3%
Arcane+12%
Fire+11%
All0%

Offense: Damage Penetration

Light+10%
Lightning+25%

Defense: Base

Armour (hardiness)49.118138619369 (56.297102139833%)
Defense12
Ranged Defense12
Fatigue23
Physical Save18
Spell Save20
Mental Save26

Defense: Resistances

Darkness+ 12%( 70%)
Fire+ 38%( 70%)
Blight+ 12%( 70%)
Arcane+ 5%( 70%)
Cold+ 43%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance28%
Confusion Resistance26%
Stun Resistance31%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
4/5
1/5
1/5
3/5
Celestial / Sun1.30
3/5
5/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
3/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By tv gruber the Ogre Sun Paladin level 10
10th Flare 122nd year of Ascendancy at 17:43
see stats
Take you with me Killed a boss while already dead.
By tv gruber the Ogre Sun Paladin level 9
3rd Summertide 122nd year of Ascendancy at 23:07
see stats
The Arena Unlocked Arena mode.
By tv gruber the Ogre Sun Paladin level 5
7th Mirth 122nd year of Ascendancy at 00:23
see stats
The secret city Discovered the truth about mages.
By tv gruber the Ogre Sun Paladin level 12
79th Dusk 122nd year of Ascendancy at 06:44
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By tv gruber the Ogre Sun Paladin level 14
34th Haze 122nd year of Ascendancy at 06:27
see stats

Log

Talent Providence is ready to use.
You are yanked out of this place!

Rested for 19 turns (stop reason: dialog is displayed).


Tv gruber wears (replacing
Frost Treads (1 def, 4 armour)): Voruyath (0 def, 7 armour).
The unstable sand tunnel collapses!


You gain 0.10 gold from the transmogrification of
hardened leather belt.
You gain 1.55 gold from the transmogrification of
impenetrable dwarven-steel plate armour (0 def, 16 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 5.20 gold from the transmogrification of
spellwoven cashmere robe of alchemy (0 def, 0 armour).
You gain 1.62 gold from the transmogrification of
shocking dwarven-steel shield of lightning resistance (+15%) (0 def, 6 armour, 30-37 power, 74.5 block).
You gain 1.81 gold from the transmogrification of
pouch of steel shots of persecution (21/21, 22-26 power, 2 apr).
You gain 2.35 gold from the transmogrification of
nature's vined mindstar of resolve (5-6 power, 18 apr, mind damage).
You gain 1.53 gold from the transmogrification of
chilling dwarven-steel waraxe (18-24 power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (11-15 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-19 power, 3 apr).
You gain 4.20 gold from the transmogrification of
balanced steel mace of dampening (14-20 power, 3 apr).
You gain 4.42 gold from the transmogrification of
balanced steel longsword of phasing (14-20 power, 10 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-46 power, 2 apr).
You gain 4.68 gold from the transmogrification of
short ash vilestaff of illumination (15-18 power, 3 apr, fire element).
You gain 2.80 gold from the transmogrification of
conjurer's steel ring.
You gain 2.88 gold from the transmogrification of
warrior's steel amulet of mastery (0.13 Celestial / Guardian).
You gain 1.83 gold from the transmogrification of
starlit steel amulet of mastery (0.14 Celestial / Guardian).
You gain 3.02 gold from the transmogrification of
stabilizing steel amulet of strength (+4).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 19%; magical; dur 4; cd 13).
You gain 1.12 gold from the transmogrification of
healing infusion of the wizard (heal 130; cd 10).
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 62; cd 11).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.