Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.3 |
| Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.3.0Donators/Buyers bonus! Allow Respec Anywhere 1.2.3Experience Controller 1.3.3
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Extra Dungeons 1.3.0In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Improved Auto-explore and Rest 1.3.1Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 50 / 8790% |
| Size | medium |
| Lifes / Deaths | Killed by thief at level 16 on the 47th Dusk 122nd year of Ascendancy at 12:54 / 148Killed by Katndshri the shalore at level 18 on the 25th Haze 122nd year of Ascendancy at 20:21 Killed by Xerota the black ooze at level 21 on the 44th Haze 122nd year of Ascendancy at 21:55 Killed by rogue at level 22 on the 45th Haze 122nd year of Ascendancy at 19:20 Killed by Islilerin the thief at level 22 on the 46th Haze 122nd year of Ascendancy at 20:46 Killed by brecklorn at level 23 on the 46th Haze 122nd year of Ascendancy at 22:11 Killed by Poremira the temporal stalker at level 23 on the 47th Haze 122nd year of Ascendancy at 03:47 Killed by Poremira the temporal stalker at level 23 on the 47th Haze 122nd year of Ascendancy at 04:18 Killed by venom drake hatchling at level 26 on the 50th Haze 122nd year of Ascendancy at 07:47 Killed by venom wyrm at level 26 on the 50th Haze 122nd year of Ascendancy at 08:25 Killed by sand-drake at level 29 on the 56th Haze 122nd year of Ascendancy at 19:32 Killed by Iviretira the gelatinous cube at level 29 on the 56th Haze 122nd year of Ascendancy at 22:41 Killed by Porarena the sandworm at level 29 on the 56th Haze 122nd year of Ascendancy at 23:43 Killed by Xerorinne the sandworm destroyer at level 30 on the 57th Haze 122nd year of Ascendancy at 15:02 Killed by Nekal at level 31 on the 58th Haze 122nd year of Ascendancy at 13:05 Killed by blade horror at level 34 on the 68th Haze 122nd year of Ascendancy at 08:25 Killed by skeleton warrior at level 36 on the 2nd Decay 122nd year of Ascendancy at 10:20 Killed by skeleton warrior at level 36 on the 2nd Decay 122nd year of Ascendancy at 11:03 Killed by skeleton archer at level 36 on the 2nd Decay 122nd year of Ascendancy at 19:58 Killed by Poloma the shivgoroth at level 43 on the 23rd Regrowth 123rd year of Ascendancy at 11:46 Killed by Nekal at level 43 on the 23rd Regrowth 123rd year of Ascendancy at 12:21 Killed by elven blood mage at level 45 on the 33rd Regrowth 123rd year of Ascendancy at 13:40 Killed by elven blood mage at level 45 on the 33rd Regrowth 123rd year of Ascendancy at 14:20 Killed by Forgery of Haze (Poliritira the elven blood mage) at level 45 on the 33rd Regrowth 123rd year of Ascendancy at 17:00 Killed by ghast at level 45 on the 33rd Regrowth 123rd year of Ascendancy at 17:48 Killed by skeleton warrior at level 45 on the 33rd Regrowth 123rd year of Ascendancy at 18:23 Killed by mean looking elven guard at level 46 on the 36th Regrowth 123rd year of Ascendancy at 00:21 Killed by Cyrolle the elven guard at level 46 on the 36th Regrowth 123rd year of Ascendancy at 05:27 Killed by Cyrolle the elven guard at level 46 on the 36th Regrowth 123rd year of Ascendancy at 06:09 Killed by Urkis, the High Tempest at level 46 on the 48th Regrowth 123rd year of Ascendancy at 23:59 Killed by rimebark at level 46 on the 57th Regrowth 123rd year of Ascendancy at 22:35 Killed by fire drake at level 46 on the 59th Regrowth 123rd year of Ascendancy at 08:31 Killed by Isladann the greater teluvorta at level 46 on the 61st Regrowth 123rd year of Ascendancy at 08:59 Killed by Silita the temporal stalker at level 47 on the 62nd Regrowth 123rd year of Ascendancy at 16:23 Killed by Silita the temporal stalker at level 47 on the 62nd Regrowth 123rd year of Ascendancy at 17:01 Killed by Silita the temporal stalker at level 47 on the 62nd Regrowth 123rd year of Ascendancy at 17:48 Killed by dredge at level 47 on the 62nd Regrowth 123rd year of Ascendancy at 23:42 Killed by luminous horror at level 48 on the 75th Regrowth 123rd year of Ascendancy at 03:44 Killed by Xanotira the weaver matriarch at level 48 on the 75th Regrowth 123rd year of Ascendancy at 06:19 Killed by eldritch eye at level 48 on the 75th Regrowth 123rd year of Ascendancy at 14:06 Killed by storm drake hatchling at level 48 on the 75th Regrowth 123rd year of Ascendancy at 14:38 Killed by Ivuta the dread at level 48 on the 75th Regrowth 123rd year of Ascendancy at 15:38 Killed by Ivuta the dread at level 48 on the 75th Regrowth 123rd year of Ascendancy at 16:32 Killed by Ivuta the dread at level 48 on the 75th Regrowth 123rd year of Ascendancy at 17:42 Killed by Aerimira the Guardian at level 49 on the 76th Regrowth 123rd year of Ascendancy at 18:02 Killed by ritch flamespitter at level 49 on the 77th Regrowth 123rd year of Ascendancy at 00:15 Killed by venom drake at level 50 on the 1st Time of Balance 123rd year of Ascendancy at 12:47 Killed by venom drake at level 50 on the 11st Pyre 123rd year of Ascendancy at 06:46 Killed by skeleton warrior at level 50 on the 22nd Pyre 123rd year of Ascendancy at 00:04 Killed by blade horror at level 50 on the 22nd Pyre 123rd year of Ascendancy at 06:34 Killed by skeleton warrior at level 50 on the 22nd Pyre 123rd year of Ascendancy at 08:28 Killed by skeleton warrior at level 50 on the 22nd Pyre 123rd year of Ascendancy at 10:57 Killed by barrow wight at level 50 on the 23rd Pyre 123rd year of Ascendancy at 08:05 Killed by grave wight at level 50 on the 23rd Pyre 123rd year of Ascendancy at 21:53 Killed by skeleton mage at level 50 on the 24th Pyre 123rd year of Ascendancy at 22:14 Killed by vampire lord at level 50 on the 24th Pyre 123rd year of Ascendancy at 23:42 Killed by master vampire at level 50 on the 25th Pyre 123rd year of Ascendancy at 03:08 Killed by armoured skeleton warrior at level 50 on the 25th Pyre 123rd year of Ascendancy at 14:35 Killed by elder vampire at level 50 on the 25th Pyre 123rd year of Ascendancy at 16:43 Killed by skeleton master archer at level 50 on the 25th Pyre 123rd year of Ascendancy at 18:28 Killed by skeleton warrior at level 50 on the 25th Pyre 123rd year of Ascendancy at 23:42 Killed by skeleton warrior at level 50 on the 26th Pyre 123rd year of Ascendancy at 00:35 Killed by Bethessra the skeleton warrior at level 50 on the 28th Pyre 123rd year of Ascendancy at 05:04 Killed by Bethessra the skeleton warrior at level 50 on the 28th Pyre 123rd year of Ascendancy at 06:02 Killed by armoured skeleton warrior at level 50 on the 29th Pyre 123rd year of Ascendancy at 09:15 Killed by skeleton archer at level 50 on the 30th Pyre 123rd year of Ascendancy at 11:56 Killed by skeleton warrior at level 50 on the 31st Pyre 123rd year of Ascendancy at 09:33 Killed by skeleton warrior at level 50 on the 31st Pyre 123rd year of Ascendancy at 11:41 Killed by vampire lord at level 50 on the 32nd Pyre 123rd year of Ascendancy at 09:33 Killed by skeleton mage at level 50 on the 32nd Pyre 123rd year of Ascendancy at 10:24 Killed by vampire lord at level 50 on the 32nd Pyre 123rd year of Ascendancy at 13:12 Killed by vampire lord at level 50 on the 32nd Pyre 123rd year of Ascendancy at 15:08 Killed by skeleton warrior at level 50 on the 32nd Pyre 123rd year of Ascendancy at 17:42 Killed by skeleton warrior at level 50 on the 32nd Pyre 123rd year of Ascendancy at 20:02 Killed by emperor wight at level 50 on the 32nd Pyre 123rd year of Ascendancy at 23:27 Killed by orc archer at level 50 on the 34th Pyre 123rd year of Ascendancy at 07:13 Killed by Ivulaith the brittle clear ooze at level 50 on the 29th Dusk 123rd year of Ascendancy at 08:58 Killed by Ivulaith the brittle clear ooze at level 50 on the 29th Dusk 123rd year of Ascendancy at 11:41 Killed by Xudhevena the poison ooze at level 50 on the 29th Dusk 123rd year of Ascendancy at 16:52 Killed by Glorylramina the slimy ooze at level 50 on the 29th Dusk 123rd year of Ascendancy at 18:51 Killed by fire drake at level 50 on the 29th Dusk 123rd year of Ascendancy at 22:24 Killed by nightshade trap at level 50 on the 30th Dusk 123rd year of Ascendancy at 02:04 Killed by Xyrin the crimson ooze at level 50 on the 30th Dusk 123rd year of Ascendancy at 05:00 Killed by Bethubeth the slimy ooze at level 50 on the 30th Dusk 123rd year of Ascendancy at 10:43 Killed by Polidara the poison ooze at level 50 on the 30th Dusk 123rd year of Ascendancy at 14:19 Killed by Iveldassra the gelatinous cube at level 50 on the 30th Dusk 123rd year of Ascendancy at 17:39 Killed by Emelyra the gelatinous cube at level 50 on the 30th Dusk 123rd year of Ascendancy at 18:49 Killed by ritch flamespitter at level 50 on the 30th Dusk 123rd year of Ascendancy at 21:28 Killed by Glerassra the slimy ooze at level 50 on the 31st Dusk 123rd year of Ascendancy at 00:29 Killed by Adodakira the slimy ooze at level 50 on the 31st Dusk 123rd year of Ascendancy at 03:06 Killed by orc assassin at level 50 on the 19th Haze 123rd year of Ascendancy at 18:25 Killed by Mayalrabremina the chitinous spider at level 50 on the 29th Haze 123rd year of Ascendancy at 14:00 Killed by Nerann the gaeramarth's temporal clone at level 50 on the 30th Haze 123rd year of Ascendancy at 08:36 Killed by orc master wyrmic at level 50 on the 77th Haze 123rd year of Ascendancy at 14:09 Killed by skeleton warrior at level 50 on the 77th Haze 123rd year of Ascendancy at 15:57 Killed by skeleton warrior at level 50 on the 77th Haze 123rd year of Ascendancy at 17:41 Killed by orc master wyrmic at level 50 on the 10th Regrowth 124th year of Ascendancy at 00:20 Killed by orc high pyromancer at level 50 on the 32nd Regrowth 124th year of Ascendancy at 06:50 Killed by orc cryomancer at level 50 on the 32nd Regrowth 124th year of Ascendancy at 08:31 Killed by orc warrior at level 50 on the 36th Regrowth 124th year of Ascendancy at 04:00 Killed by naga psyren at level 50 on the 46th Regrowth 124th year of Ascendancy at 15:13 Killed by orc high cryomancer at level 50 on the 54th Regrowth 124th year of Ascendancy at 03:20 Killed by fire drake at level 50 on the 54th Regrowth 124th year of Ascendancy at 05:19 Killed by overpowered greater multi-hued wyrm at level 50 on the 54th Regrowth 124th year of Ascendancy at 16:33 Killed by overpowered greater multi-hued wyrm at level 50 on the 54th Regrowth 124th year of Ascendancy at 18:22 Killed by overpowered greater multi-hued wyrm at level 50 on the 54th Regrowth 124th year of Ascendancy at 20:10 Killed by overpowered greater multi-hued wyrm at level 50 on the 54th Regrowth 124th year of Ascendancy at 22:05 Killed by overpowered greater multi-hued wyrm at level 50 on the 54th Regrowth 124th year of Ascendancy at 23:50 Killed by overpowered greater multi-hued wyrm at level 50 on the 55th Regrowth 124th year of Ascendancy at 01:44 Killed by overpowered greater multi-hued wyrm at level 50 on the 55th Regrowth 124th year of Ascendancy at 03:28 Killed by fire drake at level 50 on the 80th Regrowth 124th year of Ascendancy at 12:24 Killed by Nekal's Inner Demon at level 50 on the 3rd Pyre 124th year of Ascendancy at 22:46 Killed by Anikria the halfling at level 50 on the 31st Pyre 124th year of Ascendancy at 11:36 Killed by armoured skeleton warrior at level 50 on the 51st Pyre 124th year of Ascendancy at 00:12 Killed by orc necromancer at level 50 on the 51st Pyre 124th year of Ascendancy at 00:42 Killed by orc necromancer at level 50 on the 51st Pyre 124th year of Ascendancy at 01:21 Killed by skeleton mage at level 50 on the 51st Pyre 124th year of Ascendancy at 03:10 Killed by skeleton mage at level 50 on the 51st Pyre 124th year of Ascendancy at 05:00 Killed by orc pyromancer at level 50 on the 62nd Pyre 124th year of Ascendancy at 09:44 Killed by orc cryomancer at level 50 on the 63rd Pyre 124th year of Ascendancy at 07:06 Killed by multi-hued drake at level 50 on the 65th Pyre 124th year of Ascendancy at 00:07 Killed by orc high pyromancer at level 50 on the 65th Pyre 124th year of Ascendancy at 00:42 Killed by skeleton master archer at level 50 on the 72nd Pyre 124th year of Ascendancy at 20:54 Killed by armoured skeleton warrior at level 50 on the 72nd Pyre 124th year of Ascendancy at 21:40 Killed by armoured skeleton warrior at level 50 on the 72nd Pyre 124th year of Ascendancy at 22:35 Killed by Vorawyn the orc berserker at level 50 on the 2nd Flare 124th year of Ascendancy at 00:51 Killed by Vorawyn the orc berserker at level 50 on the 2nd Flare 124th year of Ascendancy at 02:35 Killed by Betodawen the orc summoner at level 50 on the 6th Dusk 124th year of Ascendancy at 11:26 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 8th Dusk 124th year of Ascendancy at 14:21 Killed by ghast at level 50 on the 9th Dusk 124th year of Ascendancy at 06:35 Killed by wretchling at level 50 on the 10th Dusk 124th year of Ascendancy at 22:45 Killed by fire wyrm at level 50 on the 14th Dusk 124th year of Ascendancy at 06:53 Killed by Atamathon the Giant Golem at level 50 on the 51st Dusk 124th year of Ascendancy at 03:44 Killed by Atamathon the Giant Golem at level 50 on the 51st Dusk 124th year of Ascendancy at 05:21 Killed by Atamathon the Giant Golem at level 50 on the 51st Dusk 124th year of Ascendancy at 07:05 Killed by Atamathon the Giant Golem at level 50 on the 51st Dusk 124th year of Ascendancy at 08:54 Killed by Atamathon the Giant Golem at level 50 on the 51st Dusk 124th year of Ascendancy at 10:46 Killed by Atamathon the Giant Golem at level 50 on the 51st Dusk 124th year of Ascendancy at 12:27 Killed by Atamathon the Giant Golem at level 50 on the 51st Dusk 124th year of Ascendancy at 14:21 Killed by Vorurikira the poison ooze at level 50 on the 55th Dusk 124th year of Ascendancy at 22:39 Killed by Belatta the crimson ooze at level 50 on the 56th Dusk 124th year of Ascendancy at 11:48 Killed by war hound at level 50 on the 56th Dusk 124th year of Ascendancy at 14:27 Killed by Zubidann the slimy ooze at level 50 on the 56th Dusk 124th year of Ascendancy at 17:01 Killed by Glorobrelle the bone giant at level 50 on the 7th Haze 124th year of Ascendancy at 05:19 Killed by Islida the orc cryomancer at level 50 on the 7th Haze 124th year of Ascendancy at 16:54 Killed by skeleton master archer at level 50 on the 8th Haze 124th year of Ascendancy at 16:53 Killed by Vorolena the naga psyren at level 50 on the 9th Haze 124th year of Ascendancy at 08:19 Killed by Isatira the runed bone giant at level 50 on the 9th Haze 124th year of Ascendancy at 11:44 |
Primary Stats
| Strength | 76 (base 60) |
| Dexterity | 79 (base 60) |
| Constitution | 75 (base 66) |
| Magic | 36 (base 27) |
| Willpower | 26 (base 16) |
| Cunning | 82 (base 62) |
Resources
| Life | 1353/1353 |
| Mana | 424/474 |
| Stamina | 277/277 |
| Equilibrium | 0 |
| Healing Factor | 1 |
| Regeneration | 9.146152461984 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -995 |
| Infravision | 8 |
| Stealth | 86.889551316986 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Barehand
| Damage | 27 |
| Accuracy | 66 |
| Crit Chance | 37% |
| APR | 7 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35.5 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Damage Bonus
| All | +9% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 32.656428941694 |
| Ranged Defense | 32.656428941694 |
| Fatigue | 0 |
| Physical Save | 49.158333333333 |
| Spell Save | 56.608333333333 |
| Mental Save | 49.141666666667 |
Defense: Resistances
| All | + 28%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 9 turns. While Heroism is active, you will only die when reaching -830 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 671 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 772 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 262 and cleanse 1 wound and poison effect. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 36% for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Stealth | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Lethality | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Dual techniques | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 3/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Spell / Stone alchemy | 0.90 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Acrobatics | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Scoundrel | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Deadly Poison |
| talent | Vulnerability Poison |
| talent | Trained Reactions |
| talent | Stealth |
| talent | Lacerating Strikes |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved talent Nature's Touch (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Daikara. Escort: lost anorithil (level 1 of Daikara)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Daikara. Escort: lost anorithil (level 2 of Daikara)As a reward you improved Cunning by +2. | done |
You failed to protect the lost anorithil from death by dread. Escort: lost anorithil (level 7 of Dreadfell) | failed |
You failed to protect the lost warrior from death by carrion worm mass. Escort: lost warrior (level 2 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You failed to protect the temporal explorer from death by grave wight. Escort: temporal explorer (level 4 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 6 of Dreadfell. Escort: worried loremaster (level 6 of Dreadfell)As a reward you improved Cunning by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1324. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of precision. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit has completed an elixir of focus without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of brawn. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Tool | Pick of Dwarven Emperors (dig speed 12 turns) Pick of Dwarven Emperors (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str / +3 Con Changes resistances penetration: +10% physical Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+2 eff.) Maximum life: +50.00 When carried: Talent granted: +1 Dig This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
| Light source | scorching alchemist's lamp of focus scorching alchemist's lamp of focusPowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 10 fire Changes stats: +4 Wil Changes resistances: +7% fire Changes damage: +7% mind Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
Inventory
movement infusion of the sneak (626% speed; 6 turns) movement infusion of the sneak (626% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 626% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the sneak (heal 518 over 5 turns) regeneration infusion of the sneak (heal 518 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 518 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the titan (heal 743 over 5 turns) regeneration infusion of the titan (heal 743 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 743 life over 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the warrior (heal 701 over 5 turns) regeneration infusion of the warrior (heal 701 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 701 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
insulating voratun amulet of mastery (0.40 Technique / Dual weapons) insulating voratun amulet of mastery (0.40 Technique / Dual weapons)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes resistances: +23% fire / +20% cold Talent mastery: +0.40 Technique / Dual weapons Amulets can have magical properties. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Void Orb Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+3 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+5 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a spell Description: Conjures up mana into a powerful bolt doing 108.32 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
arcing voratun dagger of projection (38.5-50.05 power, 9 apr) arcing voratun dagger of projection (38.5-50.05 power, 9 apr)Requires: - Dexterity 48 Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.5 - 50.1 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +16 lightning / +15 mind It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns. Sharp, short and deadly. |
insidious voratun dagger of projection (38-49.4 power, 9 apr) insidious voratun dagger of projection (38-49.4 power, 9 apr)Requires: - Dexterity 48 Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +39 insidious poison / +9 mind It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns. Sharp, short and deadly. |
thought-forged voratun dagger of purging (38.5-50.05 power, 9 apr) thought-forged voratun dagger of purging (38.5-50.05 power, 9 apr)Requires: - Dexterity 48 Infused by arcane disrupting forces Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 38.5 - 50.1 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc This weapon will act as a psionic focus. Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 21% chance to cause random gloom * 25% chance to remove a magical effect Damage (Melee): +16 nature / +14 mind When wielded/worn: Changes stats: +6 Cun / +4 Wil Sharp, short and deadly. |
voratun dagger 'Ulygalasus' (40-52 power, 9 apr) voratun dagger 'Ulygalasus' (40-52 power, 9 apr)Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +48 insidious poison / +15 temporal / +16 nature When wielded/worn: Armour penetration: +12 Effects on melee hit: * 34% chance to disease Damage when hit (Melee): 22 acid Changes resistances: +6% acid Changes resistances penetration: +12% physical Changes damage: +9% blight / +11% physical Sharp, short and deadly. |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
caustic elven-wood longbow of nature caustic elven-wood longbow of natureRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 On weapon hit: * 16% chance to corrode armour Damage (Ranged): +29 nature When wielded/worn: Changes resistances: +7% all Changes resistances penetration: +12% nature / +12% acid Life regen: +1.90 Longbows are used to shoot arrows at your foes. |
Awakened Staff of Absorption (60-72 power, 60 apr, physical element) Awakened Staff of Absorption (60-72 power, 60 apr, physical element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+20 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 172 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Sceptre of the Archlich (40-48 power, 12 apr, physical element) Sceptre of the Archlich (40-48 power, 12 apr, physical element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. It desires to be surrounded by undeath. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 (+13 eff.) Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Cloth of Dreams (10 def, 0 armour) Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+6 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 9 power out of 25/25) : Effective talent level: 3.0 Power cost: 9 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 38 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
Flareweeper (3 def, 0 armour) Flareweeper (3 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +15 (+4 eff.) Armour penetration: +15 Defense: +3 (+2 eff.) Damage when hit (Melee): 4 blight Changes stats: +4 Str / +6 Dex / +5 Mag / +8 Wil / +6 Con Changes resistances: +6% fire Changes resistances penetration: +10% arcane Changes damage: +3% blight / +9% fire Talent mastery: +0.40 Technique / Combat training Critical mult.: +27.00% Stealth bonus: +15 Spell save: -2 (-1 eff.) Stamina each turn: +1.40 Mana each turn: -0.60 Maximum mana: +80.00 Damage Shield penetration: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Threads of Fate (10 def, 0 armour) Threads of Fate (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 (+6 eff.) Changes stats: +6 Mag / +6 Wil / +10 Lck Changes resistances: +20% temporal Changes resistances cap: +10% temporal Changes damage: +10% temporal Talent masteries: +0.10 Chronomancy / Timeline Threading +0.10 Chronomancy / Chronomancy +0.10 Spell / Divination Physical save: +20 (+7 eff.) Spell save: +20 (+6 eff.) Mental save: +20 (+7 eff.) Confusion immunity: +40% Spellpower: +8 (+4 eff.) It can be used to activate talent See the Threads (costing 43 power out of 50/50) : Effective talent level: 1.0 Power cost: 43 out of 50/50. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: You peer into three possible futures, allowing you to explore each for 2 turns. When the effect expires, you'll choose which of the three futures becomes your present. If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. Untouched by the ravages of time, this fine spun white cloak appears to be crafted of an otherworldly material that shifts and shimmers in the light. |
Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+3 eff.) It can be used to activate talent Stone Wall (costing 52 power out of 60/60) : Effective talent level: 1.0 Power cost: 52 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 4 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 64.10 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Death's Embrace (18 def, 18 armour) Death's Embrace (18 def, 18 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 (+10 eff.) Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 (+5 eff.) Healing mod.: -15% It can be used to turn yourself invisible (power 30, based on Cunning and Magic) for 10 turns, costing 43 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 86 power out of 100/100. The very essence of bearness! |
blazing quiver of elven-wood arrows of erosion (20/21, 46.5-65.1 power, 14 apr) blazing quiver of elven-wood arrows of erosion (20/21, 46.5-65.1 power, 14 apr)Requires: - Dexterity 35 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 46.5 - 65.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +2.5% Capacity: 21 Damage (Ranged): +16 temporal / +11 nature / +28 fire Burst (radius 2) on crit: +13 fire Arrows are used with bows to pierce your foes to death. |
sentry's quiver of dragonbone arrows of annihilation (53/53, 69-96.6 power, 32 apr) sentry's quiver of dragonbone arrows of annihilation (53/53, 69-96.6 power, 32 apr)Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 69.0 - 96.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +32 Physical crit. chance: +15.0% Capacity: 53 Turns elapse between self-loadings: 3 Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
474 alchemist agate 474 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+5 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+5 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
8 turquoise 8 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 86 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Eternity's Counter Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +3% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +15% temporal Movement speed: +4% Combat speed: -3% Casting speed: -3% Mental speed: -3% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass (sands currently flowing towards stability), costing 18 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 18 power out of 25/25) : Effective talent level: 3.0 Power cost: 18 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
12 bloodstone 12 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 373/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 374.96 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 22 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Sewerslice the pouch of voratun shots (21/21, 56-67.2 power, 6 apr) Sewerslice the pouch of voratun shots (21/21, 56-67.2 power, 6 apr)Requires: - Dexterity 48 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 5 Base power: 56.0 - 67.2 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 21 On weapon hit: * 41% chance to gain 10% of a turn * Slows global speed by 20% * Random elemental explosion * 20% chance to curse the target Damage (Ranged): +8 temporal / +20 darkness / +14 light / +14 blight / +12 nature Burst (radius 1) on hit: +16 nature Damage against: +30% Undead Shots are used with slings to pummel your foes to death. |
pouch of voratun shots (22/22, 55.5-66.6 power, 6 apr) pouch of voratun shots (22/22, 55.5-66.6 power, 6 apr)Requires: - Dexterity 48 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 55.5 - 66.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 22 Shots are used with slings to pummel your foes to death. |
The Guardian's Totem The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+6 eff.) Mindpower: +8 (+4 eff.) It can be used to call an antimagic pillar for 15 turns, but silence yourself for 5 turns, costing 31 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 26 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
16 moonstone 16 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+6 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+6 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Nekal the Thalore Rogue level 50
14th Haze 123rd year of Ascendancy at 14:48 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Nekal the Thalore Rogue level 50
65th Pyre 124th year of Ascendancy at 20:11 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Nekal the Thalore Rogue level 50
34th Pyre 123rd year of Ascendancy at 07:10 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Nekal the Thalore Rogue level 50
33rd Haze 123rd year of Ascendancy at 16:46 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Nekal the Thalore Rogue level 50
54th Regrowth 124th year of Ascendancy at 16:30 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By Nekal the Thalore Rogue level 50
51st Dusk 124th year of Ascendancy at 16:06 see stats
Ay ay captain! (Exploration mode)
Turn into a pirate!By Nekal the Thalore Rogue level 50
45th Regrowth 124th year of Ascendancy at 19:42 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Nekal the Thalore Rogue level 50
44th Pyre 124th year of Ascendancy at 01:51 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Nekal the Thalore Rogue level 50
28th Haze 123rd year of Ascendancy at 22:04 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Nekal the Thalore Rogue level 50
63rd Dusk 124th year of Ascendancy at 12:13 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Nekal the Thalore Rogue level 50
41st Regrowth 124th year of Ascendancy at 06:55 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Nekal the Thalore Rogue level 15
5th Flare 122nd year of Ascendancy at 01:06 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Nekal the Thalore Rogue level 50
10th Dusk 124th year of Ascendancy at 23:26 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Nekal the Thalore Rogue level 50
48th Regrowth 124th year of Ascendancy at 18:06 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Nekal the Thalore Rogue level 50
25th Haze 123rd year of Ascendancy at 03:51 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Nekal the Thalore Rogue level 50
80th Regrowth 124th year of Ascendancy at 18:08 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Nekal the Thalore Rogue level 50
8th Haze 124th year of Ascendancy at 00:13 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Nekal the Thalore Rogue level 46
58th Regrowth 123rd year of Ascendancy at 10:22 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Nekal the Thalore Rogue level 50
12nd Haze 124th year of Ascendancy at 17:32 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Nekal the Thalore Rogue level 28
56th Haze 122nd year of Ascendancy at 02:27 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Nekal the Thalore Rogue level 46
49th Regrowth 123rd year of Ascendancy at 01:36 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Nekal the Thalore Rogue level 50
2nd Summertide 123rd year of Ascendancy at 01:48 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Nekal the Thalore Rogue level 50
1st Time of Equilibrium 124th year of Ascendancy at 15:23 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Nekal the Thalore Rogue level 50
49th Regrowth 124th year of Ascendancy at 10:13 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Nekal the Thalore Rogue level 35
69th Haze 122nd year of Ascendancy at 12:49 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Nekal the Thalore Rogue level 50
55th Regrowth 124th year of Ascendancy at 05:17 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Nekal the Thalore Rogue level 10
2nd Mirth 122nd year of Ascendancy at 00:48 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Nekal the Thalore Rogue level 20
33rd Haze 122nd year of Ascendancy at 12:25 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Nekal the Thalore Rogue level 30
57th Haze 122nd year of Ascendancy at 00:10 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Nekal the Thalore Rogue level 40
7th Decay 122nd year of Ascendancy at 10:15 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Nekal the Thalore Rogue level 50
77th Regrowth 123rd year of Ascendancy at 12:01 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Nekal the Thalore Rogue level 48
70th Regrowth 123rd year of Ascendancy at 06:14 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Nekal the Thalore Rogue level 44
25th Regrowth 123rd year of Ascendancy at 12:51 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Nekal the Thalore Rogue level 50
8th Dusk 124th year of Ascendancy at 16:15 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Nekal the Thalore Rogue level 50
30th Dusk 123rd year of Ascendancy at 01:22 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Nekal the Thalore Rogue level 50
14th Dusk 124th year of Ascendancy at 10:23 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Nekal the Thalore Rogue level 16
48th Dusk 122nd year of Ascendancy at 03:51 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Nekal the Thalore Rogue level 46
37th Regrowth 123rd year of Ascendancy at 05:36 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Nekal the Thalore Rogue level 50
52nd Pyre 124th year of Ascendancy at 10:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Nekal the Thalore Rogue level 28
55th Haze 122nd year of Ascendancy at 22:49 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Nekal the Thalore Rogue level 50
25th Haze 123rd year of Ascendancy at 07:24 see stats
Slime killer party (Exploration mode)
Have 200 walls on the sludgenest turn into hostile creatures.By Nekal the Thalore Rogue level 50
56th Dusk 124th year of Ascendancy at 20:36 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By Nekal the Thalore Rogue level 50
30th Dusk 123rd year of Ascendancy at 13:08 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Nekal the Thalore Rogue level 50
12nd Haze 124th year of Ascendancy at 17:32 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Nekal the Thalore Rogue level 50
28th Dusk 123rd year of Ascendancy at 19:43 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Nekal the Thalore Rogue level 13
5th Mirth 122nd year of Ascendancy at 15:34 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Nekal the Thalore Rogue level 50
3rd Flare 124th year of Ascendancy at 05:02 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Nekal the Thalore Rogue level 35
78th Haze 122nd year of Ascendancy at 00:56 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Nekal the Thalore Rogue level 50
12nd Haze 124th year of Ascendancy at 17:32 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Nekal the Thalore Rogue level 50
79th Dusk 124th year of Ascendancy at 21:51 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Nekal the Thalore Rogue level 18
24th Haze 122nd year of Ascendancy at 09:12 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Nekal the Thalore Rogue level 50
13rd Dusk 124th year of Ascendancy at 06:26 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Nekal the Thalore Rogue level 50
73rd Regrowth 124th year of Ascendancy at 22:05 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Nekal the Thalore Rogue level 35
77th Haze 122nd year of Ascendancy at 09:24 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Nekal the Thalore Rogue level 50
21st Pyre 123rd year of Ascendancy at 03:59 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Nekal the Thalore Rogue level 30
57th Haze 122nd year of Ascendancy at 14:36 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Nekal the Thalore Rogue level 50
31st Pyre 123rd year of Ascendancy at 11:24 see stats
Well trained (Exploration mode)
Deal one million damage to training dummies in a single training session.By Nekal the Thalore Rogue level 46
44th Regrowth 123rd year of Ascendancy at 17:17 see stats
Log
There is an item here: Malslek the Accursed's Hat (2 def, 0 armour)
There is an item here: Crown of the Elements (0 def, 5 armour)
There is an item here: Un'fezan's Cap (1 def, 0 armour)
There is an item here: Crown of Eternal Night (0 def, 3 armour)
There is an item here: Aletta's Diadem (0 def, 0 armour)
There is an item here: Un'fezan's Cap (1 def, 0 armour)
There is an item here: Hydra's Bite (56-61.6 power, 7 apr)
There is an item here: Whip of Urh'Rok (55-60.5 power, 0 apr)
There is an item here: Focus Whip (19-20.9 power, 7 apr)
There is an item here: Star Shot (20/20, 32-38.4 power, 15 apr)
There is an item here: Frozen Shards (25/25, 32-38.4 power, 15 apr)
There is an item here: pouch of voratun shots of accuracy (9/25, 52.5-63 power, 6 apr)
You transfer Manenik (5 def, 14 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Eldritch Pearl to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) to the online item's vault.
Saving done.
Nekal deactivates Stealth.
Nekal deactivates Lacerating Strikes.
Nekal deactivates Deadly Poison.
Nekal deactivates Vulnerability Poison.
Nekal deactivates Trained Reactions.
